Rust Data

rustdata.spaceservers141.95.13.34:29747.ipynb

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Online 141.95.13.34:29746 checked 11m ago

A Shockbyte Rust Server

Connect

srv = rust.server("141.95.13.34:29747")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
141.95.13.34:29746
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 18:18 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average135/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average117/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average12/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte Rust Server rank?

Rank #15,358 on seven-day player hours for A Shockbyte Rust Server, within the top 69% of all ranked servers.

How full does A Shockbyte Rust Server run?

Current row: 0 players on A Shockbyte Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server data

How well does A Shockbyte Rust Server perform?

Averaged over 48 hours: 236 server fps, never under 220. Entity numbers reached 8,286, and that includes buildings, deployables and the rest. Memory peaked at 2,998 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is A Shockbyte Rust Server on?

Version Rust network protocol 2634 and build 167584 on Linux is reported by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The current sample puts A Shockbyte Rust Server online. Count back 2 days 13 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

Which location does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 141.95.13.34:29746 is its address.

Settings and map

Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name: A Shockbyte Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has A Shockbyte Rust Server loaded?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does A Shockbyte Rust Server wipe?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 9 hours ago.

Tags and filters

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 141.95.13.34:29746. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,677 players 11,663 servers online