Rust Data

rustdata.spaceservers141.95.41.32:28017.ipynb

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Online 141.95.41.32:28015 checked 8m ago

Small Island - No EAC

Connect

srv = rust.server("141.95.41.32:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 156d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Small Island - No EAC
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
141.95.41.32:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 May 2026, 05:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average551/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average33/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average289/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average120/150

Quick answers

From the figures on this page.

Population data

What position does Small Island - No EAC take in the server rankings?

Rank #15,405 on seven-day player hours for Small Island - No EAC, within the top 69% of all ranked servers.

How full does Small Island - No EAC run?

The sample now reads 0 players for Small Island - No EAC, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Small Island - No EAC?

Server fps over the last 48 hours averages 167; the floor is 47. Buildings, deployables and all else in the world took the count as high as 45,771 entities. The memory field tops out at 2,536 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Small Island - No EAC?

The build is Rust network protocol 2625 and build 151634 on Linux, run by Small Island - No EAC. The protocol has to match before you can join, and Steam does the updating.

Is Small Island - No EAC up, and what does its uptime show?

Small Island - No EAC reports itself online at the current refresh. Count back 5 days 4 hours from its reported uptime to get the last restart. 104 of 168 hours up over the last 7 full days, or 62%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Small Island - No EAC hosted?

There is no region published for Small Island - No EAC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 141.95.41.32:28015.

Rules, settings, map

Which rules apply on Small Island - No EAC, and what settings?

No gather rate appears in the name: Small Island - No EAC. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Small Island - No EAC loaded?

Small Island - No EAC runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Small Island - No EAC wipe?

Too few wipes are on record for Small Island - No EAC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 156 days 17 hours ago.

Lists and tags

Which lists on Rust Data hold Small Island - No EAC, and which filters?

On Rust Data, Small Island - No EAC appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Small Island - No EAC hold?

Read by the game's server browser, the tags Small Island - No EAC publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2625 (Protocol): The server speaks protocol 2625, so match your game version; cs151634 (Build): Build number: 151634; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Small Island - No EAC?

Enter client.connect 141.95.41.32:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2625,gmrust,cs151634,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2625
Protocol The server speaks protocol 2625, so match your game version.
cs151634
Build Build number: 151634.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,128 players 11,755 servers online