Offline 141.95.72.171:45011 checked 18d ago
TEST-rust-013411
Connect
srv = rust.server("141.95.72.171:45012")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 01:39 UTC18d ago | 0 | NaN | running | 1 |
| 1 | Thu 1 Oct, 14:09 UTC28d ago | 1 | NaN | 10.5 days | 0 |
| 2 | Thu 1 Oct, 04:24 UTC29d ago | 1 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 141.95.72.171:45011
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 01:39 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 463 on average | 134/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 159/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 311/275 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 11/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 264 on average | 310/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 584/575 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does TEST-rust-013411 rank?
Player hours over seven days put TEST-rust-013411 at #15,627, in the top 71% of the ranked set.
How full does TEST-rust-013411 run?
The current row shows TEST-rust-013411 offline; the last response was 18 days 6 hours ago.
Server facts
What is the Rust version on TEST-rust-013411?
Rust network protocol 2634 and build 167398 on Linux is what TEST-rust-013411 runs. Joining needs the same protocol on your game; Steam handles the update.
Is TEST-rust-013411 up, and what does its uptime show?
TEST-rust-013411 is offline at this refresh; the last response came 18 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.
In which location is TEST-rust-013411 hosted?
For TEST-rust-013411, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 141.95.72.171:45011.
Rules, settings, map
Which rules apply on TEST-rust-013411, and what settings?
The name TEST-rust-013411 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on TEST-rust-013411?
Size 3,000, seed 1: the procedural map on TEST-rust-013411, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does TEST-rust-013411 wipe, and how often?
TEST-rust-013411 wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 6 hours ago, and that is the one in play.
What is wipe day on TEST-rust-013411 like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold TEST-rust-013411, and which filters?
The Rust Data lists that TEST-rust-013411 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST-rust-013411?
Read by the game's server browser, the tags TEST-rust-013411 publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into TEST-rust-013411?
In Rust, F1 opens the console: type client.connect 141.95.72.171:45011. Launch Rust on this page does the same by opening the game through Steam and connecting.