Rust Data

rustdata.spaceservers142.126.254.72:21002.ipynb

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Offline 142.126.254.72:21001 checked 6d ago

POOPOOLOOPOO

Connect

srv = rust.server("142.126.254.72:21002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
142.126.254.72:21001
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 04:08 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average122/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average151/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average519/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average598/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average476/525

Quick answers

From the figures on this page.

Player counts

What position does POOPOOLOOPOO take in the server rankings?

Rank #15,290 on seven-day player hours for POOPOOLOOPOO, within the top 69% of all ranked servers.

How full does POOPOOLOOPOO run?

Offline now for POOPOOLOOPOO, with the last sample 6 days 22 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on POOPOOLOOPOO?

The build is Rust network protocol 2634 and build 167781 on Linux, run by POOPOOLOOPOO. Joining needs the same protocol on your game; Steam handles the update.

How reliable is POOPOOLOOPOO, and is it up?

The latest sample has POOPOOLOOPOO offline, with a last sighting 6 days 22 hours ago. Uptime of 11% across the last 7 full days: 18 hours of 168. Rust Data logged it first on 20 October 2026.

Which location does POOPOOLOOPOO run from?

No region is published by POOPOOLOOPOO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 142.126.254.72:21001.

Settings and map

Which rules apply on POOPOOLOOPOO, and what settings?

No gather rate appears in the name: POOPOOLOOPOO. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has POOPOOLOOPOO selected?

POOPOOLOOPOO runs a procedural map, which the game generates.

Wipe schedule

On what schedule does POOPOOLOOPOO wipe?

A rhythm cannot be read from the wipes of POOPOOLOOPOO on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 19 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain POOPOOLOOPOO?

The Rust Data lists that POOPOOLOOPOO fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on POOPOOLOOPOO?

These tags are published by POOPOOLOOPOO and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to POOPOOLOOPOO?

In Rust, F1 opens the console: type client.connect 142.126.254.72:21001. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,729 players 11,758 servers online