Rust Data

rustdata.spaceservers142.132.211.254:28052.ipynb

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Offline EU 142.132.211.254:28050 checked 2d ago

[EU] NULLSECTOR-47 | RUST TEST SERVER

monthly wipes moddedoxidepve

Connect

srv = rust.server("142.132.211.254:28052")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #6,830 # top 31% · #1978 in EU
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 22:24 UTC3d ago NaN NaN NaN 0
1 Mon 26 Oct, 11:33 UTC3d ago NaN NaN NaN 1
2 Mon 26 Oct, 10:45 UTC3d ago NaN NaN NaN 0
3 Sun 25 Oct, 10:32 UTC4d ago NaN NaN NaN 0
4 Sun 25 Oct, 10:17 UTC4d ago NaN NaN NaN 0
5 Sun 25 Oct, 07:27 UTC4d ago NaN NaN NaN 0
6 Sat 24 Oct, 08:14 UTC5d ago 1 NaN 1 days 0
7 Sat 17 Oct, 21:57 UTC12d ago 1 halved by day 1 6.4 days 0
8 Sat 17 Oct, 16:18 UTC12d ago NaN NaN NaN 0
9 Sat 17 Oct, 12:56 UTC12d ago 1 NaN 0.4 days 0
display(srv.map, srv.info())

Map

4500 · seed 3486489
Custom map, no picture published
map
Custom Map
size
4500
seed
3486489

Server

srv.info()
address
142.132.211.254:28050
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
resets constantly
hostname
–
first seen
10 Oct 2026

About this server · in its own words

print(srv.description)
This is a private test server used for development and testing purposes only. The server is whitelist-protected, so attempting to join without authorization is pointless. Public access is not available.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0Cozy Rust PvEEU · groups of 8+ · monthly · 1 on average1/70

Quick answers

From the figures on this page.

Player counts

How does [EU] NULLSECTOR-47 | RUST TEST SERVER compare in the rankings?

Player hours over the last seven days: #6,830 for [EU] NULLSECTOR-47 | RUST TEST SERVER, #1,978 in Europe, within the top 31% of the ranked set.

How many players does [EU] NULLSECTOR-47 | RUST TEST SERVER hold at once?

[EU] NULLSECTOR-47 | RUST TEST SERVER returns no live count at this refresh, having last been seen 2 days 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is [EU] NULLSECTOR-47 | RUST TEST SERVER on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] NULLSECTOR-47 | RUST TEST SERVER. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU] NULLSECTOR-47 | RUST TEST SERVER, and is it online now?

Offline now for [EU] NULLSECTOR-47 | RUST TEST SERVER, last seen 2 days 7 hours ago. 78 of 168 hours up over the last 7 full days, or 46%. Rust Data logged it first on 10 October 2026.

Which location does [EU] NULLSECTOR-47 | RUST TEST SERVER run from?

In Europe, [EU] NULLSECTOR-47 | RUST TEST SERVER lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 142.132.211.254:28050 is its address.

Rules, settings, map

Which settings and rules does [EU] NULLSECTOR-47 | RUST TEST SERVER run?

No gather rate appears in the name: [EU] NULLSECTOR-47 | RUST TEST SERVER. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] NULLSECTOR-47 | RUST TEST SERVER selected?

The game generates the map on [EU] NULLSECTOR-47 | RUST TEST SERVER: procedural, size 4,500, seed 3486489. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe schedule

When does [EU] NULLSECTOR-47 | RUST TEST SERVER wipe, and on what schedule?

No wipe schedule exists for [EU] NULLSECTOR-47 | RUST TEST SERVER, since the world is remade every few hours and none of those resets is a wipe.

Tags, lists

Which lists on Rust Data hold [EU] NULLSECTOR-47 | RUST TEST SERVER, and which filters?

The Rust Data lists that [EU] NULLSECTOR-47 | RUST TEST SERVER fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meanings do the tags on [EU] NULLSECTOR-47 | RUST TEST SERVER hold?

The game's server browser reads these tags from [EU] NULLSECTOR-47 | RUST TEST SERVER: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [EU] NULLSECTOR-47 | RUST TEST SERVER?

In Rust, F1 opens the console: type client.connect 142.132.211.254:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online