Rust Data

rustdata.spaceservers142.132.217.116:28027.ipynb

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Online 142.132.217.116:28025 checked 12m ago

Rustomatic | Oldskool Hardcore | Bi-weekly

teams off oxidehardcore

Connect

srv = rust.server("142.132.217.116:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak 2
rank #6,297 # top 28%
last wipe 15h ago # no schedule published
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75101:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
120d 8hThu 19 Nov, 08:58 UTCwipe
234d 18hThu 3 Dec, 19:00 UTCFW force wipe
341d 8hThu 10 Dec, 08:58 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 08:58 UTC15h ago NaN NaN running 0
1 Thu 15 Oct, 09:01 UTC14d ago 4 NaN NaN 1
2 Thu 1 Oct, 18:15 UTC FW28d ago 2 halved by day 8 13.6 days 0
3 Thu 17 Sep, 07:53 UTC42d ago 7 halved by day 1 14.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 0
No map picture published
map
Procedural Map
size
4250
seed
–

Server

srv.info()
address
142.132.217.116:28025
region
–
max players
100
group limit
teams off
wipe schedule
–
last wipe
29 Oct 2026, 08:58 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
♦ Server Details ♦ Map wipe every 2 weeks on Thursday Monthly full wipe on first thursday of month Tech tree not available No team creation 7 bags limit with 7min bag timer and 5mins for bed Upkeep x0.5 Local chat of 100m Active non-playing admins ♦ Server rules ♦ No cheating allowed

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 10 on average4/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average3/400
2Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average6/150
3Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average9/75
4[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3/400
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustomatic | Oldskool Hardcore | Bi-weekly rank?

Player hours over seven days put Rustomatic | Oldskool Hardcore | Bi-weekly at #6,297, in the top 28% of the ranked set.

What population does Rustomatic | Oldskool Hardcore | Bi-weekly carry?

Rustomatic | Oldskool Hardcore | Bi-weekly reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

Server facts

How well does Rustomatic | Oldskool Hardcore | Bi-weekly perform?

Averaged over 48 hours: 103 server fps, never under 63. The entity count peaked at 106,109, covering buildings, deployables and the rest of the world. Memory peaked at 3,660 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rustomatic | Oldskool Hardcore | Bi-weekly run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustomatic | Oldskool Hardcore | Bi-weekly. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rustomatic | Oldskool Hardcore | Bi-weekly, and is it online now?

Online is the state at the latest refresh for Rustomatic | Oldskool Hardcore | Bi-weekly. Count back 13 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rustomatic | Oldskool Hardcore | Bi-weekly sit?

For Rustomatic | Oldskool Hardcore | Bi-weekly, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 142.132.217.116:28025.

Settings and map

Which rules apply on Rustomatic | Oldskool Hardcore | Bi-weekly, and what settings?

You will not find a gather rate in the string Rustomatic | Oldskool Hardcore | Bi-weekly. No group limit is published. Game mode hardcore, with this note: The hardest mode Facepunch ships. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Rustomatic | Oldskool Hardcore | Bi-weekly loaded?

Size 4,250, procedural: the game generates it on Rustomatic | Oldskool Hardcore | Bi-weekly.

Wipe schedule

When does Rustomatic | Oldskool Hardcore | Bi-weekly wipe, and how often?

The wipe rhythm for Rustomatic | Oldskool Hardcore | Bi-weekly is every 3 weeks on Thursday at 08:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 15 hours ago.

On Rustomatic | Oldskool Hardcore | Bi-weekly, what happens on wipe day?

The average peak over recent wipes is 4 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 5 in the other cases.

Lists and tags

Which lists on Rust Data hold Rustomatic | Oldskool Hardcore | Bi-weekly, and which filters?

The Rust Data lists that Rustomatic | Oldskool Hardcore | Bi-weekly fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.

How should you read the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly?

The game's server browser reads these tags from Rustomatic | Oldskool Hardcore | Bi-weekly: gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): Slot count: 100; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Rustomatic | Oldskool Hardcore | Bi-weekly?

Enter client.connect 142.132.217.116:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.rustomatic.eu is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players Slot count: 100.
ts0
Group limit The team system is off.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online