Offline 142.132.250.170:44672 checked 28d ago
Wild Rust
Connect
srv = rust.server("142.132.250.170:44673")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:36 UTC FW28d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1412169497
- map
- Procedural Map
- size
- 4000
- seed
- 1412169497
Server
srv.info()- address
- 142.132.250.170:44672
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:36 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 757/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 839/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 662/725 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Wild Rust rank?
Rank #13,875 on seven-day player hours for Wild Rust, within the top 60% of all ranked servers.
How many players does Wild Rust hold at once?
Wild Rust returns no live count at this refresh, having last been seen 28 days ago.
Server data
Which Rust version is Wild Rust on?
The build is Rust network protocol 2634 and build 166494 on Linux, run by Wild Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Wild Rust, and is it online now?
Offline now for Wild Rust, last seen 28 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
In which location is Wild Rust hosted?
For Wild Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 142.132.250.170:44672 is its address.
Map and rules
Which settings and rules does Wild Rust run?
You will not find a gather rate in the string Wild Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Wild Rust loaded?
Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Wild Rust wipe, and how often?
A single wipe each month, the force wipe, is all Wild Rust does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 3 hours ago.
On Wild Rust, what happens on wipe day?
The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Wild Rust appear among Rust Data lists and filters?
These Rust Data lists include Wild Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Wild Rust?
The game's server browser reads these tags from Wild Rust: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Wild Rust?
In Rust, F1 opens the console: type client.connect 142.132.250.170:44672. Launch Rust on this page does the same by opening the game through Steam and connecting.