Rust Data

rustdata.spaceservers142.132.250.170:44673.ipynb

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Offline 142.132.250.170:44672 checked 28d ago

Wild Rust

Connect

srv = rust.server("142.132.250.170:44673")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,875 # top 60%
last wipe 28d ago # no schedule published
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:36 UTC FW28d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1412169497
Map of Wild Rust
map
Procedural Map
size
4000
seed
1412169497
Open on RustMaps

Server

srv.info()
address
142.132.250.170:44672
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:36 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average201/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average757/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average839/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average662/725

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Wild Rust rank?

Rank #13,875 on seven-day player hours for Wild Rust, within the top 60% of all ranked servers.

How many players does Wild Rust hold at once?

Wild Rust returns no live count at this refresh, having last been seen 28 days ago.

Server data

Which Rust version is Wild Rust on?

The build is Rust network protocol 2634 and build 166494 on Linux, run by Wild Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is Wild Rust, and is it online now?

Offline now for Wild Rust, last seen 28 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

In which location is Wild Rust hosted?

For Wild Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 142.132.250.170:44672 is its address.

Map and rules

Which settings and rules does Wild Rust run?

You will not find a gather rate in the string Wild Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Wild Rust loaded?

Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Wild Rust wipe, and how often?

A single wipe each month, the force wipe, is all Wild Rust does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 3 hours ago.

On Wild Rust, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Wild Rust appear among Rust Data lists and filters?

These Rust Data lists include Wild Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Wild Rust?

The game's server browser reads these tags from Wild Rust: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Wild Rust?

In Rust, F1 opens the console: type client.connect 142.132.250.170:44672. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,514 players 11,817 servers online