Offline 142.154.112.93:28015 checked 5d ago
AC CAPTURE
Connect
srv = rust.server("142.154.112.93:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 142.154.112.93:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 11:47 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does AC CAPTURE rank?
Over the last seven days AC CAPTURE sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does AC CAPTURE run?
Offline now for AC CAPTURE, with the last sample 5 days 8 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is AC CAPTURE on?
Version Rust network protocol 2634 and build 167231 on Windows is reported by AC CAPTURE. Steam updates your game for you, but the protocol must match to join.
How reliable is AC CAPTURE, and is it online now?
The latest sample has AC CAPTURE offline, with a last sighting 5 days 8 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. Its earliest recorded date in Rust Data is 23 October 2026.
Where does AC CAPTURE sit?
There is no region published for AC CAPTURE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 142.154.112.93:28015.
Rules, settings, map
Which settings and rules does AC CAPTURE run?
The name AC CAPTURE carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has AC CAPTURE selected?
A procedural map runs on AC CAPTURE, generated by the game.
Wipe data
When does AC CAPTURE wipe, and how often?
A rhythm cannot be read from the wipes of AC CAPTURE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 8 hours ago.
Tags, lists
Where does AC CAPTURE appear among Rust Data lists and filters?
On Rust Data, AC CAPTURE appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on AC CAPTURE?
These tags are published by AC CAPTURE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to AC CAPTURE?
Enter client.connect 142.154.112.93:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.