Offline 142.180.218.239:28015 checked 42d ago
TT_Server
Connect
srv = rust.server("142.180.218.239:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 142.180.218.239:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Sep 2026, 00:45 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 82 on average | 233/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 109/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 11/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 65 on average | 275/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TT_Server rank?
Over the last seven days TT_Server sits at #15,517 on player hours, in the top – of ranked servers.
What population does TT_Server carry?
The current row shows TT_Server offline; the last response was 42 days 8 hours ago.
Server facts
What Rust version does TT_Server run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by TT_Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is TT_Server, and is it online now?
Offline now for TT_Server, last seen 42 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.
Which location does TT_Server run from?
There is no region published for TT_Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.180.218.239:28015 is its address.
Map and rules
What rules and settings are recorded for TT_Server?
No gather rate appears in the name: TT_Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has TT_Server selected?
A procedural map runs on TT_Server, generated by the game.
Wipe data
When does TT_Server wipe, and how often?
The next wipe for TT_Server is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 42 days 10 hours ago. Its tags carry a monthly wipe schedule.
Tags, lists
Where does TT_Server appear among Rust Data lists and filters?
The Rust Data lists that TT_Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TT_Server?
These tags are published by TT_Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join TT_Server?
In Rust, F1 opens the console: type client.connect 142.180.218.239:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.