Offline 142.181.123.46:28015 checked 7h ago
The Squad Server
Connect
srv = rust.server("142.181.123.46:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 04:14 UTC1d ago | NaN | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 142.181.123.46:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 04:14 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 61/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 291/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 369/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 282/325 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does The Squad Server rank?
Rank #7,302 on seven-day player hours for The Squad Server, within the top 33% of all ranked servers.
How many players does The Squad Server hold at once?
The Squad Server returns no live count at this refresh, having last been seen 7 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 2 players.
Server data
What is the Rust version on The Squad Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by The Squad Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is The Squad Server, and is it online now?
Offline now for The Squad Server, last seen 7 hours ago. 7 of 48 hours up over the last 2 full days, or 15%. Rust Data logged it first on 27 October 2026.
In which location is The Squad Server hosted?
No region is published by The Squad Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 142.181.123.46:28015 is its address.
Map and rules
Which rules apply on The Squad Server, and what settings?
No gather rate appears in the name: The Squad Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
What is the map on The Squad Server?
A procedural map runs on The Squad Server, generated by the game.
Wipes and dates
When does The Squad Server wipe, and how often?
Too few wipes are on record for The Squad Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 hours ago.
Tags, lists
Which Rust Data filters and lists contain The Squad Server?
On Rust Data, The Squad Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on The Squad Server?
These tags are published by The Squad Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to The Squad Server?
The manual route: launch Rust, F1, then client.connect 142.181.123.46:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.