Rust Data

rustdata.spaceservers142.181.123.46:33355.ipynb

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Offline 142.181.123.46:33353 checked 3d ago

The Squad Server

Connect

srv = rust.server("142.181.123.46:33355")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,781 # top 66%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct28 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 00:49 UTC3d ago 1 NaN running 1
1 Sun 18 Oct, 21:49 UTC11d ago 1 NaN 8.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
142.181.123.46:33353
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 00:49 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average103/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average135/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average267/275
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average273/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average537/575

Quick answers

From the figures on this page.

Population data

How does The Squad Server compare in the rankings?

Rank #14,781 on seven-day player hours for The Squad Server, within the top 66% of all ranked servers.

What population does The Squad Server carry?

The current row shows The Squad Server offline; the last response was 3 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on The Squad Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by The Squad Server. The protocol has to match before you can join, and Steam does the updating.

Is The Squad Server up, and what does its uptime show?

The latest sample has The Squad Server offline, with a last sighting 3 days 6 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 18 October 2026.

Which location does The Squad Server run from?

For The Squad Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.181.123.46:33353 is its address.

Settings and map

Which settings and rules does The Squad Server run?

You will not find a gather rate in the string The Squad Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on The Squad Server?

The Squad Server runs a procedural map, which the game generates.

Wipe data

On what schedule does The Squad Server wipe?

Too few wipes are on record for The Squad Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 6 hours ago.

On The Squad Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain The Squad Server?

The Rust Data lists that The Squad Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on The Squad Server hold?

Read by the game's server browser, the tags The Squad Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join The Squad Server?

Enter client.connect 142.181.123.46:33353 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,143 players 11,613 servers online