Offline 142.189.161.213:28015 checked 29d ago
Server name on in-game server list
Connect
srv = rust.server("142.189.161.213:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 142.189.161.213:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 757/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 839/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 662/725 |
Quick answers
From the figures on this page.
Population data
How does Server name on in-game server list compare in the rankings?
Rank #16,255 on seven-day player hours for Server name on in-game server list, within the top 68% of all ranked servers.
How many players does Server name on in-game server list hold at once?
The current row shows Server name on in-game server list offline; the last response was 29 days 3 hours ago.
About the server
Which Rust version is Server name on in-game server list on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
Offline now for Server name on in-game server list, last seen 29 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 24 September 2026.
Which location does Server name on in-game server list run from?
For Server name on in-game server list, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 142.189.161.213:28015 is its address.
Map and rules
What rules and settings are recorded for Server name on in-game server list?
The name Server name on in-game server list carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Server name on in-game server list loaded?
The game generates its map: procedural, on Server name on in-game server list.
Wipes and dates
When does Server name on in-game server list wipe, and on what schedule?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 35 days 8 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Server name on in-game server list, and which filters?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 142.189.161.213:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.