Offline 142.189.204.220:28015 checked 9h ago
localtest
Connect
srv = rust.server("142.189.204.220:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 04:53 UTC22h ago | NaN | NaN | running | 1 |
| 1 | Tue 13 Oct, 15:03 UTC16d ago | 1 | NaN | 15.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 142.189.204.220:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 05:06 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 76/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 240/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 299/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 260/300 |
Quick answers
From the figures on this page.
Player counts
What position does localtest take in the server rankings?
Over the last seven days localtest sits at #14,006 on player hours, in the top 63% of ranked servers.
How many players does localtest hold at once?
localtest returns no live count at this refresh, having last been seen 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 1 players.
Server data
Which Rust version is localtest on?
Rust network protocol 2635 and build 168909 on Windows is what localtest runs. Steam updates your game for you, but the protocol must match to join.
How reliable is localtest, and is it online now?
Offline now for localtest, last seen 9 hours ago. 15 of 168 hours up over the last 7 full days, or 9%. Its earliest recorded date in Rust Data is 12 October 2026.
Where does localtest sit?
There is no region published for localtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.189.204.220:28015 is its address.
Settings and map
Which rules apply on localtest, and what settings?
You will not find a gather rate in the string localtest. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has localtest loaded?
A procedural map runs on localtest, generated by the game.
Wipe schedule
On what schedule does localtest wipe?
The record for localtest holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 hours ago, and that is the one in play.
What is wipe day on localtest like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does localtest appear among Rust Data lists and filters?
The Rust Data lists that localtest fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on localtest?
These tags are published by localtest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join localtest?
The manual route: launch Rust, F1, then client.connect 142.189.204.220:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.