Rust Data

rustdata.spaceservers142.189.204.220:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 142.189.204.220:28015 checked 9h ago

localtest

Connect

srv = rust.server("142.189.204.220:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,006 # top 63%
last wipe 22h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75104:0007:0010:0012:0015:0018:00Wiped Thu 29 Oct, 04:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct30 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 04:53 UTC22h ago NaN NaN running 1
1 Tue 13 Oct, 15:03 UTC16d ago 1 NaN 15.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
142.189.204.220:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 05:06 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average76/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average240/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average299/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average260/300

Quick answers

From the figures on this page.

Player counts

What position does localtest take in the server rankings?

Over the last seven days localtest sits at #14,006 on player hours, in the top 63% of ranked servers.

How many players does localtest hold at once?

localtest returns no live count at this refresh, having last been seen 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 1 players.

Server data

Which Rust version is localtest on?

Rust network protocol 2635 and build 168909 on Windows is what localtest runs. Steam updates your game for you, but the protocol must match to join.

How reliable is localtest, and is it online now?

Offline now for localtest, last seen 9 hours ago. 15 of 168 hours up over the last 7 full days, or 9%. Its earliest recorded date in Rust Data is 12 October 2026.

Where does localtest sit?

There is no region published for localtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.189.204.220:28015 is its address.

Settings and map

Which rules apply on localtest, and what settings?

You will not find a gather rate in the string localtest. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has localtest loaded?

A procedural map runs on localtest, generated by the game.

Wipe schedule

On what schedule does localtest wipe?

The record for localtest holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 hours ago, and that is the one in play.

What is wipe day on localtest like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does localtest appear among Rust Data lists and filters?

The Rust Data lists that localtest fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on localtest?

These tags are published by localtest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join localtest?

The manual route: launch Rust, F1, then client.connect 142.189.204.220:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,556 players 11,667 servers online