Offline 142.54.188.218:38015 checked 21h ago
Maintenance diagnostic - not a public server
Connect
srv = rust.server("142.54.188.218:38017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 00:34 UTC21h ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 21:13 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Wed 28 Oct, 20:41 UTC1d ago | NaN | NaN | NaN | 0 |
| 3 | Wed 28 Oct, 12:25 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Tue 27 Oct, 19:24 UTC2d ago | NaN | NaN | NaN | 0 |
| 5 | Tue 27 Oct, 19:13 UTC2d ago | NaN | NaN | NaN | 0 |
| 6 | Mon 26 Oct, 14:06 UTC3d ago | NaN | NaN | NaN | 0 |
| 7 | Mon 26 Oct, 12:04 UTC3d ago | NaN | NaN | NaN | 0 |
| 8 | Mon 26 Oct, 11:19 UTC3d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 142.54.188.218:38015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 125 on average | 146/300 |
| 1 | Vital Rust - EU Monthly | EU · no group limit · 82 on average | 85/100 |
| 2 | Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 29.10 | EU · no group limit · 1x · 70 on average | 81/100 |
| 3 | Magic Rust Vanilla (Monthly) JUST WIPED | 29.10 | no group limit · 69 on average | 44/100 |
| 4 | Rustoria.co - EU Low Pop | JUST WIPED 29.10 | EU · no group limit · 66 on average | 76/100 |
| 5 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 70/100 |
Quick answers
From the figures on this page.
Population
How does Maintenance diagnostic - not a public server compare in the rankings?
Over the last seven days Maintenance diagnostic - not a public server sits at #15,276 on player hours, in the top 69% of ranked servers.
How many players does Maintenance diagnostic - not a public server hold at once?
Maintenance diagnostic - not a public server returns no live count at this refresh, having last been seen 21 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on Maintenance diagnostic - not a public server?
The build is Rust network protocol 2635 and build 169138 on Linux, run by Maintenance diagnostic - not a public server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Maintenance diagnostic - not a public server, and is it online now?
The latest sample has Maintenance diagnostic - not a public server offline, with a last sighting 21 hours ago. 6 of 48 hours up over the last 2 full days, or 12%. The first row Rust Data holds for it is dated 26 October 2026.
Which location does Maintenance diagnostic - not a public server run from?
No region is published by Maintenance diagnostic - not a public server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 142.54.188.218:38015 is its address.
Map and rules
What rules and settings are recorded for Maintenance diagnostic - not a public server?
No gather rate appears in the name: Maintenance diagnostic - not a public server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Maintenance diagnostic - not a public server loaded?
The game generates its map: procedural, on Maintenance diagnostic - not a public server.
Wipe data
When does Maintenance diagnostic - not a public server wipe, and on what schedule?
Maintenance diagnostic - not a public server starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags and filters
Which Rust Data filters and lists contain Maintenance diagnostic - not a public server?
These Rust Data lists include Maintenance diagnostic - not a public server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Maintenance diagnostic - not a public server hold?
These tags are published by Maintenance diagnostic - not a public server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169138 (Build): Recorded game build: 169138; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Maintenance diagnostic - not a public server?
In Rust, F1 opens the console: type client.connect 142.54.188.218:38015. Launch Rust on this page does the same by opening the game through Steam and connecting.