Online 142.79.41.172:28015 checked 14m ago
Frack-Toid US MAIN S/D/T
Connect
srv = rust.server("142.79.41.172:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Saturday 31 October, 20:02 UTC, in 1d 21h. # Every other Saturday at 20:02 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 21h | Sat 31 Oct, 20:02 UTC | wipe |
| 1 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 21h | Sat 14 Nov, 20:02 UTC | wipe |
| 3 | 29d 21h | Sat 28 Nov, 20:02 UTC | wipe |
| 4 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 21h | Sat 12 Dec, 20:02 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 20:02 UTC12d ago | 0 | NaN | running | 0 |
| 1 | Sat 3 Oct, 20:03 UTC26d ago | 0 | NaN | 14 days | 0 |
| 2 | Sat 19 Sep, 20:03 UTC40d ago | 0 | NaN | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 142.79.41.172:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Oct 2026, 20:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 113/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 109 on average | 82/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 65/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 94/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 34 on average | 21/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 20/150 |
Quick answers
From the figures on this page.
Player counts
What position does Frack-Toid US MAIN S/D/T take in the server rankings?
Player hours over seven days put Frack-Toid US MAIN S/D/T at #15,276, in the top 69% of the ranked set.
How full does Frack-Toid US MAIN S/D/T run?
Frack-Toid US MAIN S/D/T reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Frack-Toid US MAIN S/D/T?
The 48-hour average is 197 server fps, with a low of 168. Buildings, deployables and all else in the world took the count as high as 47,300 entities. A high of 3,133 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Frack-Toid US MAIN S/D/T on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Frack-Toid US MAIN S/D/T. Steam updates your game for you, but the protocol must match to join.
Is Frack-Toid US MAIN S/D/T up, and what does its uptime show?
The current sample puts Frack-Toid US MAIN S/D/T online. The uptime it reports puts the last restart about 12 days 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Frack-Toid US MAIN S/D/T run from?
No region tag is published by Frack-Toid US MAIN S/D/T, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 142.79.41.172:28015.
Settings and map
What rules and settings are recorded for Frack-Toid US MAIN S/D/T?
You will not find a gather rate in the string Frack-Toid US MAIN S/D/T. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the map on Frack-Toid US MAIN S/D/T?
Size 3,000, seed 1: the procedural map on Frack-Toid US MAIN S/D/T, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Frack-Toid US MAIN S/D/T wipe, and on what schedule?
The wipe rhythm for Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. Saturday 31 October at 20:02 UTC is when the next wipe is due. This world was created 12 days 2 hours ago. A monthly wipe schedule is published in its tags.
On Frack-Toid US MAIN S/D/T, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Frack-Toid US MAIN S/D/T, and which filters?
The Rust Data lists that Frack-Toid US MAIN S/D/T fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Frack-Toid US MAIN S/D/T?
These tags are published by Frack-Toid US MAIN S/D/T and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Frack-Toid US MAIN S/D/T?
Enter client.connect 142.79.41.172:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.