Rust Data

rustdata.spaceservers142.91.157.60:28036.ipynb

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Offline 142.91.157.60:28035 checked 6d ago

LOW.MS map test D

Connect

srv = rust.server("142.91.157.60:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 21:49 UTC6d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1297420018
Map of LOW.MS map test D
map
Custom Map
size
4000
seed
1297420018

Server

srv.info()
address
142.91.157.60:28035
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 21:49 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average109/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average455/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average26/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average534/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average439/525

Quick answers

From the figures on this page.

Population

How does LOW.MS map test D compare in the rankings?

Over the last seven days LOW.MS map test D sits at #15,262 on player hours, in the top 69% of ranked servers.

What population does LOW.MS map test D carry?

LOW.MS map test D returns no live count at this refresh, having last been seen 6 days ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does LOW.MS map test D run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by LOW.MS map test D. Steam updates your game for you, but the protocol must match to join.

How reliable is LOW.MS map test D, and is it up?

Offline now for LOW.MS map test D, last seen 6 days ago. Over the last 6 full days the hours up number 0 of 144, 0%. Rust Data logged it first on 23 October 2026.

Which location does LOW.MS map test D run from?

There is no region published for LOW.MS map test D. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 142.91.157.60:28035 is its address.

Settings and map

Which settings and rules does LOW.MS map test D run?

The name LOW.MS map test D carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has LOW.MS map test D selected?

Size 4,000, seed 1297420018: the procedural map on LOW.MS map test D, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does LOW.MS map test D wipe?

A rhythm cannot be read from the wipes of LOW.MS map test D on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 2 hours ago.

What is wipe day on LOW.MS map test D like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain LOW.MS map test D?

These Rust Data lists include LOW.MS map test D: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on LOW.MS map test D hold?

Read by the game's server browser, the tags LOW.MS map test D publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into LOW.MS map test D?

In Rust, F1 opens the console: type client.connect 142.91.157.60:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,580 players 11,733 servers online