Rust Data

rustdata.spaceservers143.105.1.253:28027.ipynb

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Offline 143.105.1.253:28025 checked 11d ago

Vanilla Server

Connect

srv = rust.server("143.105.1.253:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,330 # top 70%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct22 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.105.1.253:28025
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 17:19 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average524/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average431/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average61/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average165/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Vanilla Server rank?

Rank #15,330 on seven-day player hours for Vanilla Server, within the top 70% of all ranked servers.

What population does Vanilla Server carry?

Vanilla Server returns no live count at this refresh, having last been seen 11 days 12 hours ago.

Server data

What Rust version does Vanilla Server run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Vanilla Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Vanilla Server, and is it up?

Offline now for Vanilla Server, last seen 11 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does Vanilla Server sit?

For Vanilla Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 143.105.1.253:28025 is its address.

Settings and map

What rules and settings are recorded for Vanilla Server?

The name Vanilla Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Vanilla Server selected?

The game generates its map: procedural, on Vanilla Server.

Wipes and dates

When does Vanilla Server wipe, and on what schedule?

Too few wipes are on record for Vanilla Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 19 hours ago.

Lists and tags

Which Rust Data filters and lists contain Vanilla Server?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Vanilla Server?

Enter client.connect 143.105.1.253:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online