Offline 143.44.236.142:28015 checked 17d ago
Sticky Armpits
Connect
srv = rust.server("143.44.236.142:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 12:14 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Fri 9 Oct, 21:23 UTC18d ago | 1 | NaN | 0.6 days | 0 |
| 2 | Fri 2 Oct, 19:36 UTC25d ago | 1 | held half | 7.1 days | 0 |
| 3 | Wed 30 Sep, 20:27 UTC27d ago | 1 | NaN | 2 days | 0 |
| 4 | Sat 26 Sep, 05:20 UTC32d ago | 1 | held half | 4.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 143.44.236.142:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 12:14 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 600/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 376/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 37/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 159/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 84/100 |
Quick answers
From the figures on this page.
Population
How does Sticky Armpits compare in the rankings?
Player hours over seven days put Sticky Armpits at #13,628, in the top 62% of the ranked set.
How many players does Sticky Armpits hold at once?
Offline now for Sticky Armpits, with the last sample 17 days 11 hours ago.
Server data
Which Rust version is Sticky Armpits on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by Sticky Armpits. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Sticky Armpits, and is it online now?
Sticky Armpits is offline at this refresh; the last response came 17 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 25 September 2026.
Which location does Sticky Armpits run from?
There is no region published for Sticky Armpits. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 143.44.236.142:28015.
Settings and map
Which settings and rules does Sticky Armpits run?
The name Sticky Armpits carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Sticky Armpits loaded?
The game generates its map: procedural, on Sticky Armpits.
Wipes and dates
When does Sticky Armpits wipe, and how often?
Sticky Armpits wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 22 hours ago, and that is the one in play.
What is wipe day on Sticky Armpits like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold Sticky Armpits, and which filters?
The Rust Data lists that Sticky Armpits fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Sticky Armpits hold?
Read by the game's server browser, the tags Sticky Armpits publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Sticky Armpits?
In Rust, F1 opens the console: type client.connect 143.44.236.142:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.