Rust Data

rustdata.spaceservers143.44.236.63:28016.ipynb

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Offline 143.44.236.63:28015 checked 32d ago

Sticky Armpits

Connect

srv = rust.server("143.44.236.63:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,973 # top 61%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 10:39 UTC33d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.44.236.63:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 10:39 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average595/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average46/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average164/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average80/100

Quick answers

From the figures on this page.

Population data

What position does Sticky Armpits take in the server rankings?

Player hours over seven days put Sticky Armpits at #13,973, in the top 61% of the ranked set.

How many players does Sticky Armpits hold at once?

Sticky Armpits returns no live count at this refresh, having last been seen 32 days 18 hours ago.

Server facts

Which Rust version is Sticky Armpits on?

Rust network protocol 2633 and build 163794 on Windows is what Sticky Armpits runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Sticky Armpits, and is it up?

The latest sample has Sticky Armpits offline, with a last sighting 32 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.

Where does Sticky Armpits sit?

No region is published by Sticky Armpits. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 143.44.236.63:28015.

Settings and map

What rules and settings are recorded for Sticky Armpits?

No gather rate appears in the name: Sticky Armpits. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Sticky Armpits selected?

A procedural map runs on Sticky Armpits, generated by the game.

Wipe data

When does Sticky Armpits wipe, and on what schedule?

Too few wipes are on record for Sticky Armpits to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 33 days ago.

What is wipe day on Sticky Armpits like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Sticky Armpits appear among Rust Data lists and filters?

On Rust Data, Sticky Armpits appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Sticky Armpits hold?

Read by the game's server browser, the tags Sticky Armpits publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Sticky Armpits?

Enter client.connect 143.44.236.63:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,743 players 11,691 servers online