Rust Data

rustdata.spaceservers143.92.171.125:28115.ipynb

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Offline 143.92.171.125:28015 checked 46d ago

Serverk Rust

Connect

srv = rust.server("143.92.171.125:28115")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,181 # no region published
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.92.171.125:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 08:20 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population

How does Serverk Rust compare in the rankings?

Player hours over seven days put Serverk Rust at #15,181, in the top – of the ranked set.

How full does Serverk Rust run?

Offline now for Serverk Rust, with the last sample 46 days ago.

Server facts

What is the Rust version on Serverk Rust?

The build is Rust network protocol 2633 and build 163794 on Linux, run by Serverk Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Serverk Rust, and is it online now?

The latest sample has Serverk Rust offline, with a last sighting 46 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Serverk Rust run from?

There is no region published for Serverk Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 143.92.171.125:28015.

Rules, settings, map

Which rules apply on Serverk Rust, and what settings?

You will not find a gather rate in the string Serverk Rust. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Serverk Rust loaded?

The game generates its map: procedural, on Serverk Rust.

Wipe data

When does Serverk Rust wipe, and how often?

Too few wipes are on record for Serverk Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 days 7 hours ago.

Tags and filters

Where does Serverk Rust appear among Rust Data lists and filters?

The Rust Data lists that Serverk Rust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Serverk Rust?

These tags are published by Serverk Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Serverk Rust?

Enter client.connect 143.92.171.125:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,005 players 11,867 servers online