Rust Data

rustdata.spaceservers144.124.174.126:28101.ipynb

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Offline 144.124.174.126:28100 checked 6h ago

mapgen-preview

Connect

srv = rust.server("144.124.174.126:28101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 6h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct10 Oct14 Oct19 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 19:19 UTC6h ago NaN NaN running 0
1 Wed 14 Oct, 21:23 UTC15d ago 0 NaN 14.9 days 0
2 Fri 9 Oct, 14:08 UTC20d ago 0 NaN 5.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
144.124.174.126:28100
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 19:19 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average320/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average403/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average299/325

Quick answers

From the figures on this page.

Player counts

How does mapgen-preview compare in the rankings?

Player hours over seven days put mapgen-preview at #15,284, in the top 69% of the ranked set.

How many players does mapgen-preview hold at once?

Offline now for mapgen-preview, with the last sample 6 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on mapgen-preview?

The build is Rust network protocol 2631 and build 158240 on Linux, run by mapgen-preview. Steam updates your game for you, but the protocol must match to join.

How reliable is mapgen-preview, and is it online now?

Offline now for mapgen-preview, last seen 6 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 29 September 2026.

Which location does mapgen-preview run from?

There is no region published for mapgen-preview. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 144.124.174.126:28100 is its address.

Map and rules

Which settings and rules does mapgen-preview run?

The name mapgen-preview carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on mapgen-preview?

The game generates its map: procedural, on mapgen-preview.

Wipe schedule

When does mapgen-preview wipe, and how often?

mapgen-preview wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 hours ago.

On mapgen-preview, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold mapgen-preview, and which filters?

On Rust Data, mapgen-preview appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on mapgen-preview?

Read by the game's server browser, the tags mapgen-preview publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): The server runs build 158240; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into mapgen-preview?

In Rust, F1 opens the console: type client.connect 144.124.174.126:28100. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2631
Protocol To join, your game must run protocol 2631.
cs158240
Build The server runs build 158240.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,249 players 11,692 servers online