Offline 144.31.2.16:28015 checked 42d ago
server_name
Connect
srv = rust.server("144.31.2.16:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.31.2.16:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 20:26 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 445/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 82/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 103/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does server_name rank?
Player hours over seven days put server_name at #13,350, in the top – of the ranked set.
What population does server_name carry?
The current row shows server_name offline; the last response was 42 days ago.
Server facts
What Rust version does server_name run?
Rust network protocol 2633 and build 164434 on Windows is what server_name runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is server_name, and is it up?
Offline now for server_name, last seen 42 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.
In which location is server_name hosted?
For server_name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 144.31.2.16:28015 is its address.
Settings and map
Which rules apply on server_name, and what settings?
No gather rate appears in the name: server_name. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has server_name loaded?
A procedural map runs on server_name, generated by the game.
Wipes and dates
When does server_name wipe, and on what schedule?
A rhythm cannot be read from the wipes of server_name on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 42 days 1 hours ago.
Lists and tags
Which lists on Rust Data hold server_name, and which filters?
The Rust Data lists that server_name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on server_name?
The game's server browser reads these tags from server_name: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164434 (Build): Recorded game build: 164434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to server_name?
The manual route: launch Rust, F1, then client.connect 144.31.2.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.