Rust Data

rustdata.spaceservers144.31.232.22:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 144.31.232.22:28015 checked 11d ago

RUST COMBAT | Training

moddedcarbon

Connect

srv = rust.server("144.31.232.22:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,271 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 12:07 UTC13d ago 1 NaN running 0
1 Thu 15 Oct, 18:37 UTC14d ago 1 NaN 0.7 days 0
2 Fri 9 Oct, 02:18 UTC20d ago 1 held half 6.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
144.31.232.22:28015
region
–
max players
40
group limit
20 max
wipe schedule
–
last wipe
15 Oct 2026, 18:37 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average137/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average125/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average26/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average1/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average18/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average26/100

Quick answers

From the figures on this page.

Player counts

How does RUST COMBAT | Training compare in the rankings?

Player hours over seven days put RUST COMBAT | Training at #15,271, in the top 70% of the ranked set.

What population does RUST COMBAT | Training carry?

RUST COMBAT | Training returns no live count at this refresh, having last been seen 11 days 6 hours ago.

Server data

What Rust version does RUST COMBAT | Training run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by RUST COMBAT | Training. The protocol has to match before you can join, and Steam does the updating.

How reliable is RUST COMBAT | Training, and is it online now?

Offline now for RUST COMBAT | Training, last seen 11 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 9 October 2026.

Which location does RUST COMBAT | Training run from?

For RUST COMBAT | Training, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.31.232.22:28015.

Settings and map

What rules and settings are recorded for RUST COMBAT | Training?

The name RUST COMBAT | Training carries no gather rate. Group size tops out at 20 players. Recorded as combat training, loot handed out for aim and PvP practice. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does RUST COMBAT | Training wipe?

Irregular wipe times on RUST COMBAT | Training leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 2 hours ago, and that is the one in play.

On RUST COMBAT | Training, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 29 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain RUST COMBAT | Training?

On Rust Data, RUST COMBAT | Training appears in these lists: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RUST COMBAT | Training?

These tags are published by RUST COMBAT | Training and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts20 (Group limit): No team may exceed 20; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RUST COMBAT | Training?

The manual route: launch Rust, F1, then client.connect 144.31.232.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts20
Group limit No team may exceed 20.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online