Offline 144.31.232.22:28015 checked 11d ago
RUST COMBAT | Training
Connect
srv = rust.server("144.31.232.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 12:07 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Thu 15 Oct, 18:37 UTC14d ago | 1 | NaN | 0.7 days | 0 |
| 2 | Fri 9 Oct, 02:18 UTC20d ago | 1 | held half | 6.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.31.232.22:28015
- region
- –
- max players
- 40
- group limit
- 20 max
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 18:37 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 137/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 125/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 26/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 1/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 18/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 26/100 |
Quick answers
From the figures on this page.
Player counts
How does RUST COMBAT | Training compare in the rankings?
Player hours over seven days put RUST COMBAT | Training at #15,271, in the top 70% of the ranked set.
What population does RUST COMBAT | Training carry?
RUST COMBAT | Training returns no live count at this refresh, having last been seen 11 days 6 hours ago.
Server data
What Rust version does RUST COMBAT | Training run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by RUST COMBAT | Training. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST COMBAT | Training, and is it online now?
Offline now for RUST COMBAT | Training, last seen 11 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 9 October 2026.
Which location does RUST COMBAT | Training run from?
For RUST COMBAT | Training, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.31.232.22:28015.
Settings and map
What rules and settings are recorded for RUST COMBAT | Training?
The name RUST COMBAT | Training carries no gather rate. Group size tops out at 20 players. Recorded as combat training, loot handed out for aim and PvP practice. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does RUST COMBAT | Training wipe?
Irregular wipe times on RUST COMBAT | Training leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 2 hours ago, and that is the one in play.
On RUST COMBAT | Training, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 29 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain RUST COMBAT | Training?
On Rust Data, RUST COMBAT | Training appears in these lists: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RUST COMBAT | Training?
These tags are published by RUST COMBAT | Training and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts20 (Group limit): No team may exceed 20; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join RUST COMBAT | Training?
The manual route: launch Rust, F1, then client.connect 144.31.232.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.