Rust Data

rustdata.spaceservers144.31.239.85:29017.ipynb

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Offline 144.31.239.85:29015 checked 16d ago

LOCAL UPDATE TEST

Connect

srv = rust.server("144.31.239.85:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,547 # top 71%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
144.31.239.85:29015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 11:12 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average275/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average81/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average99/200

Quick answers

From the figures on this page.

Population data

What position does LOCAL UPDATE TEST take in the server rankings?

Player hours over seven days put LOCAL UPDATE TEST at #15,547, in the top 71% of the ranked set.

What population does LOCAL UPDATE TEST carry?

LOCAL UPDATE TEST returns no live count at this refresh, having last been seen 16 days 11 hours ago.

Server data

What is the Rust version on LOCAL UPDATE TEST?

The build is Rust network protocol 2634 and build 167584 on Windows, run by LOCAL UPDATE TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LOCAL UPDATE TEST, and is it up?

Offline now for LOCAL UPDATE TEST, last seen 16 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 12 October 2026.

In which location is LOCAL UPDATE TEST hosted?

There is no region published for LOCAL UPDATE TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.31.239.85:29015.

Rules, settings, map

Which settings and rules does LOCAL UPDATE TEST run?

No gather rate appears in the name: LOCAL UPDATE TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has LOCAL UPDATE TEST selected?

LOCAL UPDATE TEST runs a procedural map, which the game generates.

Wipe data

On what schedule does LOCAL UPDATE TEST wipe?

The record for LOCAL UPDATE TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 11 hours ago, and that is the one in play.

Tags, lists

Where does LOCAL UPDATE TEST appear among Rust Data lists and filters?

These Rust Data lists include LOCAL UPDATE TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LOCAL UPDATE TEST hold?

The game's server browser reads these tags from LOCAL UPDATE TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to LOCAL UPDATE TEST?

The manual route: launch Rust, F1, then client.connect 144.31.239.85:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build Recorded game build: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online