Rust Data

rustdata.spaceservers144.48.104.165:28037.ipynb

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Online 144.48.104.165:28035 checked 13m ago

Relaxed Rust - Build Server

biweekly wipes moddedoxide

Connect

srv = rust.server("144.48.104.165:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 24d ago # biweekly schedule
next wipe 3d 21h # Mon 2 Nov, 17:05 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Monday 2 November, 17:05 UTC, in 3d 21h. # Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
03d 21hMon 2 Nov, 17:05 UTCwipe
16d 23hThu 5 Nov, 19:00 UTCFW force wipe
217d 21hMon 16 Nov, 17:05 UTCwipe
331d 21hMon 30 Nov, 17:05 UTCwipe
434d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 17:05 UTC24d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of Relaxed Rust - Build Server
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
144.48.104.165:28035
region
–
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
5 Oct 2026, 17:05 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average0/100
1半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average0/100
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average152/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average133/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average25/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average3/100

Quick answers

From the figures on this page.

Population

What position does Relaxed Rust - Build Server take in the server rankings?

Over the last seven days Relaxed Rust - Build Server sits at #15,289 on player hours, in the top 69% of ranked servers.

How many players does Relaxed Rust - Build Server hold at once?

The sample now reads 0 players for Relaxed Rust - Build Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Relaxed Rust - Build Server?

The 48-hour average is 113 server fps, with a low of 38. Buildings, deployables and all else in the world took the count as high as 82,451 entities. Memory peaked at 3,082 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Relaxed Rust - Build Server on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Relaxed Rust - Build Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Relaxed Rust - Build Server, and is it up?

Online is the state at the latest refresh for Relaxed Rust - Build Server. A restart about 6 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.

Where does Relaxed Rust - Build Server sit?

No region is published by Relaxed Rust - Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.48.104.165:28035.

Settings and map

What rules and settings are recorded for Relaxed Rust - Build Server?

You will not find a gather rate in the string Relaxed Rust - Build Server. No custom cap; the default of 8 players per group stands. Game mode roleplay, with this note: jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Relaxed Rust - Build Server loaded?

Relaxed Rust - Build Server runs a procedural map of size 5,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe data

When does Relaxed Rust - Build Server wipe, and on what schedule?

Too few wipes are on record for Relaxed Rust - Build Server to confirm its schedule, so the tag drives the prediction. Monday 2 November at 17:05 UTC is when the next wipe is due. The world it runs now was generated 24 days 2 hours ago. The tags list a two-weekly wipe cycle.

On Relaxed Rust - Build Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does Relaxed Rust - Build Server appear among Rust Data lists and filters?

These Rust Data lists include Relaxed Rust - Build Server: Modded Rust servers, Servers with build or creative tags and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on Relaxed Rust - Build Server?

Read by the game's server browser, the tags Relaxed Rust - Build Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Relaxed Rust - Build Server?

Enter client.connect 144.48.104.165:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://RelaxedRust.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^b,^r,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online