Rust Data

rustdata.spaceservers144.48.37.97:7109.ipynb

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Online 144.48.37.97:7107 checked 10m ago

Hard workers 3x

3x moddedoxide

Connect

srv = rust.server("144.48.37.97:7109")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #9,511 # top 43%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75100:0005:0010:0011:0016:0022:00Wiped Tue 27 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020000:0005:0010:0011:0016:0022:00Wiped Tue 27 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct13 Oct16 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 12:06 UTC1d ago NaN NaN running 0
1 Mon 26 Oct, 07:02 UTC2d ago 1 NaN 1.2 days 0
2 Mon 5 Oct, 03:28 UTC23d ago 1 halved by day 1 21.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 1337
Map of Hard workers 3x
map
Custom Map
size
3800
seed
1337

Server

srv.info()
address
144.48.37.97:7107
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 12:06 UTC
hostname
–
first seen
5 Oct 2026

About this server · in its own words

print(srv.description)
3X Server, weekly wipes every sunday, Harbor Event, Bank Heists, Monthly BP's wipe, 3x loot/resources, Junk removed from scrap/barrel piles, Custom Map, Personal Backpack, 50% Decay, Offline Raid Protection, Raidable bases

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 388 on average341/400
1Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 176 on average154/200
2HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 124 on average471/475
3HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average106/115
4FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 112 on average55/350
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average47/100

Quick answers

From the figures on this page.

Population data

What position does Hard workers 3x take in the server rankings?

Rank #9,511 on seven-day player hours for Hard workers 3x, within the top 43% of all ranked servers.

How many players does Hard workers 3x hold at once?

The sample now reads 0 players for Hard workers 3x, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 0 players.

Server facts

How smoothly does Hard workers 3x run?

The 48-hour average is 112 server fps, with a low of 91. Buildings, deployables and all else in the world took the count as high as 50,760 entities. The memory field tops out at 2,613 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Hard workers 3x on?

Rust network protocol 2635 and build 168909 on Linux is what Hard workers 3x runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Hard workers 3x, and is it up?

The current sample puts Hard workers 3x online. Count back 13 hours from its reported uptime to get the last restart. 30 of 168 hours up over the last 7 full days, or 18%. Rust Data logged it first on 5 October 2026.

In which location is Hard workers 3x hosted?

No region is published by Hard workers 3x. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.48.37.97:7107.

Rules, settings, map

Which settings and rules does Hard workers 3x run?

Gather sits at 3x, read from the server's own name: Hard workers 3x. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Hard workers 3x?

The game generates the map on Hard workers 3x: procedural, size 3,800, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

On what schedule does Hard workers 3x wipe?

No next wipe can be predicted for Hard workers 3x, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 35 hours ago, and that is the one in play.

On Hard workers 3x, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does Hard workers 3x appear among Rust Data lists and filters?

These Rust Data lists include Hard workers 3x: Modded Rust servers and 3x Rust servers, filtered live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

Which meanings do the tags on Hard workers 3x hold?

These tags are published by Hard workers 3x and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Hard workers 3x?

In Rust, F1 opens the console: type client.connect 144.48.37.97:7107. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online