Rust Data

rustdata.spaceservers144.48.39.44:28017.ipynb

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Offline 144.48.39.44:28015 checked 19d ago

Server name on in-game server list

Connect

srv = rust.server("144.48.39.44:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,630 # top 62%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 12:51 UTC24d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
144.48.39.44:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 12:51 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average114/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average25/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average283/275
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average127/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average189/575

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Server name on in-game server list rank?

Player hours over seven days put Server name on in-game server list at #13,630, in the top 62% of the ranked set.

How full does Server name on in-game server list run?

Offline now for Server name on in-game server list, with the last sample 19 days 17 hours ago.

Server data

Which Rust version is Server name on in-game server list on?

Rust network protocol 2634 and build 167398 on Windows is what Server name on in-game server list runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Server name on in-game server list, and is it up?

Server name on in-game server list is offline at this refresh; the last response came 19 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 10 October 2026.

Where does Server name on in-game server list sit?

For Server name on in-game server list, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.48.39.44:28015.

Map and rules

Which settings and rules does Server name on in-game server list run?

The name Server name on in-game server list carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Server name on in-game server list selected?

A procedural map runs on Server name on in-game server list, generated by the game.

Wipe data

When does Server name on in-game server list wipe, and how often?

A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 18 hours ago.

Tags, lists

Which lists on Rust Data hold Server name on in-game server list, and which filters?

On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Server name on in-game server list hold?

Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Server name on in-game server list?

The manual route: launch Rust, F1, then client.connect 144.48.39.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,402 players 11,619 servers online