Offline 144.6.128.104:28015 checked 44d ago
Rust @ rust.localdomain
Connect
srv = rust.server("144.6.128.104:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.6.128.104:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 06:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 303/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 193/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 59/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust @ rust.localdomain take in the server rankings?
Over the last seven days Rust @ rust.localdomain sits at #15,121 on player hours, in the top – of ranked servers.
What population does Rust @ rust.localdomain carry?
Offline now for Rust @ rust.localdomain, with the last sample 44 days 21 hours ago.
Server facts
What is the Rust version on Rust @ rust.localdomain?
Rust network protocol 2633 and build 163794 on Linux is what Rust @ rust.localdomain runs. The protocol has to match before you can join, and Steam does the updating.
Is Rust @ rust.localdomain up, and what does its uptime show?
Rust @ rust.localdomain is offline at this refresh; the last response came 44 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Rust @ rust.localdomain sit?
There is no region published for Rust @ rust.localdomain. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.6.128.104:28015.
Settings and map
What rules and settings are recorded for Rust @ rust.localdomain?
You will not find a gather rate in the string Rust @ rust.localdomain. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Rust @ rust.localdomain selected?
A procedural map runs on Rust @ rust.localdomain, generated by the game.
Wipes and dates
When does Rust @ rust.localdomain wipe, and how often?
A rhythm cannot be read from the wipes of Rust @ rust.localdomain on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 48 days 17 hours ago, and that is the one in play.
Tags, lists
Where does Rust @ rust.localdomain appear among Rust Data lists and filters?
On Rust Data, Rust @ rust.localdomain appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust @ rust.localdomain hold?
The game's server browser reads these tags from Rust @ rust.localdomain: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust @ rust.localdomain?
In Rust, F1 opens the console: type client.connect 144.6.128.104:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.