Rust Data

rustdata.spaceservers144.6.221.74:28017.ipynb

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Online 144.6.221.74:28015 checked 11m ago

AusAntiHeroes

Connect

srv = rust.server("144.6.221.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #9,500 # top 43%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of AusAntiHeroes
map
Procedural Map
size
3500
seed
1337
Open on RustMaps

Server

srv.info()
address
144.6.221.74:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 10:06 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average433/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average340/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145/200

Quick answers

From the figures on this page.

Population data

How does AusAntiHeroes compare in the rankings?

Rank #9,500 on seven-day player hours for AusAntiHeroes, within the top 43% of all ranked servers.

What population does AusAntiHeroes carry?

The sample now reads 0 players for AusAntiHeroes, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does AusAntiHeroes run?

Averaged over 48 hours: 73 server fps, never under 43. Buildings, deployables and all else in the world took the count as high as 66,431 entities. A high of 2,770 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does AusAntiHeroes run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by AusAntiHeroes. Joining needs the same protocol on your game; Steam handles the update.

How reliable is AusAntiHeroes, and is it online now?

Online is the state at the latest refresh for AusAntiHeroes. A restart about 6 days 6 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 4 October 2026.

In which location is AusAntiHeroes hosted?

For AusAntiHeroes, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 144.6.221.74:28015 is its address.

Rules, settings, map

What rules and settings are recorded for AusAntiHeroes?

The name AusAntiHeroes carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has AusAntiHeroes loaded?

AusAntiHeroes runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does AusAntiHeroes wipe?

A rhythm cannot be read from the wipes of AusAntiHeroes on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.

Tags, lists

Which lists on Rust Data hold AusAntiHeroes, and which filters?

These Rust Data lists include AusAntiHeroes: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on AusAntiHeroes?

Read by the game's server browser, the tags AusAntiHeroes publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into AusAntiHeroes?

Enter client.connect 144.6.221.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,911 players 11,711 servers online