Offline 144.6.244.9:28015 checked 1d ago
ViPeR's Test Server 2026
Connect
srv = rust.server("144.6.244.9:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 08:53 UTC5d ago | 1 | NaN | running | 0 |
| 1 | Tue 13 Oct, 11:01 UTC15d ago | 1 | held half | 9.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.6.244.9:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 08:53 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 163/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18/200 |
Quick answers
From the figures on this page.
Population
How does ViPeR's Test Server 2026 compare in the rankings?
Rank #7,979 on seven-day player hours for ViPeR's Test Server 2026, within the top 36% of all ranked servers.
How many players does ViPeR's Test Server 2026 hold at once?
ViPeR's Test Server 2026 returns no live count at this refresh, having last been seen 36 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 1 players.
Server facts
What is the Rust version on ViPeR's Test Server 2026?
Version Rust network protocol 2635 and build 168909 on Windows is reported by ViPeR's Test Server 2026. Steam updates your game for you, but the protocol must match to join.
Is ViPeR's Test Server 2026 up, and what does its uptime show?
Offline now for ViPeR's Test Server 2026, last seen 36 hours ago. Uptime of 15% across the last 7 full days: 25 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.
Which location does ViPeR's Test Server 2026 run from?
For ViPeR's Test Server 2026, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 144.6.244.9:28015 is its address.
Settings and map
Which rules apply on ViPeR's Test Server 2026, and what settings?
You will not find a gather rate in the string ViPeR's Test Server 2026. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on ViPeR's Test Server 2026?
The game generates its map: procedural, on ViPeR's Test Server 2026.
Wipe schedule
When does ViPeR's Test Server 2026 wipe, and how often?
A rhythm cannot be read from the wipes of ViPeR's Test Server 2026 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 18 hours ago, and that is the one in play.
What is wipe day on ViPeR's Test Server 2026 like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which Rust Data filters and lists contain ViPeR's Test Server 2026?
On Rust Data, ViPeR's Test Server 2026 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ViPeR's Test Server 2026 hold?
The game's server browser reads these tags from ViPeR's Test Server 2026: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to ViPeR's Test Server 2026?
Enter client.connect 144.6.244.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.