Offline 144.6.253.187:28015 checked 26d ago
[AU] Meltdown
Connect
srv = rust.server("144.6.253.187:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.6.253.187:28015
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 04:28 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 1 | Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 5/100 |
| 2 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 3 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 239/700 |
| 4 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 122 on average | 33/100 |
| 5 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 49 on average | 50/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [AU] Meltdown rank?
Player hours over seven days put [AU] Meltdown at #14,746, in the top 65% of the ranked set.
What population does [AU] Meltdown carry?
The current row shows [AU] Meltdown offline; the last response was 26 days 2 hours ago.
About the server
Which Rust version is [AU] Meltdown on?
Rust network protocol 2634 and build 166652 on Windows is what [AU] Meltdown runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [AU] Meltdown, and is it online now?
[AU] Meltdown is offline at this refresh; the last response came 26 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.
Where does [AU] Meltdown sit?
No region tag is published by [AU] Meltdown, though its name points to Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.6.253.187:28015.
Settings and map
What rules and settings are recorded for [AU] Meltdown?
No gather rate appears in the name: [AU] Meltdown. The field for group size is empty. hardcore is the game mode here, and The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has [AU] Meltdown loaded?
[AU] Meltdown runs a procedural map, which the game generates.
Wipe data
When does [AU] Meltdown wipe, and how often?
Too few wipes are on record for [AU] Meltdown to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 11 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain [AU] Meltdown?
On Rust Data, [AU] Meltdown appears in these lists: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
Which meanings do the tags on [AU] Meltdown hold?
Read by the game's server browser, the tags [AU] Meltdown publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): The server lists 10 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [AU] Meltdown?
The manual route: launch Rust, F1, then client.connect 144.6.253.187:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.