Rust Data

rustdata.spaceservers144.76.185.76:25571.ipynb

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Online EU 144.76.185.76:25570 checked 11m ago

RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep

2x weekly wipes moddedoxidepremium

Connect

srv = rust.server("144.76.185.76:25571")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #15,061 # top 68% · #2553 in EU
last wipe 5d ago # weekly schedule
next wipe 1d 19h # Thu 29 Oct, 18:03 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:03 UTC, in 1d 19h. # Every Thursday at 18:03 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
01d 19hThu 29 Oct, 18:03 UTCwipe
18d 20hThu 5 Nov, 19:00 UTCFW force wipe
215d 19hThu 12 Nov, 18:03 UTCwipe
322d 19hThu 19 Nov, 18:03 UTCwipe
429d 19hThu 26 Nov, 18:03 UTCwipe
536d 20hThu 3 Dec, 19:00 UTCFW force wipe
643d 19hThu 10 Dec, 18:03 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 18:03 UTC5d ago 0 NaN running 0
1 Thu 15 Oct, 18:04 UTC12d ago 0 NaN 7 days 0
2 Sat 3 Oct, 03:18 UTC24d ago 0 NaN 12.6 days 0
3 Thu 24 Sep, 18:03 UTC33d ago 1 halved by day 2 8.4 days 0
4 Thu 17 Sep, 18:03 UTC40d ago 0 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2750 · seed 9041
Map of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep
map
Procedural Map
size
2750
seed
9041
Open on RustMaps

Server

srv.info()
address
144.76.185.76:25570
region
EU
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
22 Oct 2026, 18:03 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
=== Welcome to RPUK Rust === - Server Info: - Wipes: Every week Blueprints: Wiped on force wipes only Gather: 2x Upkeep: 50% Team Limit: 8 Lightly modded vanilla+ experience with active staff and a focus on fair gameplay.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average14/100
1MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 294 on average247/1000
2MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 265 on average46/500
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 261 on average138/160
4РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 215 on average80/100
5VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 126 on average26/100

Quick answers

From the figures on this page.

Population data

How does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep compare in the rankings?

On seven-day player hours RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is #15,061 overall and #2,553 in Europe, inside the top 68% of all ranked servers.

How many players does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep hold at once?

Current row: 0 players on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 0 players.

Server facts

How smoothly does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run?

Averaged over 48 hours: 200 server fps, never under 169. Entity numbers reached 36,969, and that includes buildings, deployables and the rest. The memory field tops out at 1,786 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run?

Rust network protocol 2635 and build 168909 on Linux is what RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, and is it up?

RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep reports itself online at the current refresh. The uptime it reports puts the last restart about 17 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep sit?

The EU tag is what RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 144.76.185.76:25570.

Settings and map

What rules and settings are recorded for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

Gather sits at 2x, read from the server's own name: RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.

Which map has RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep loaded?

The game generates the map on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: procedural, size 2,750, seed 9041. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep wipe, and on what schedule?

Wipes on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run every Thursday at 18:03 UTC. On Thursday 29 October at 18:03 UTC the next wipe is due. A new world was started 5 days 4 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

On RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep appear among Rust Data lists and filters?

These Rust Data lists include RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep hold?

The game's server browser reads these tags from RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^q (Premium): Premium status is needed to join; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

Enter client.connect 144.76.185.76:25570 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join. You will find its website at https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^q
Premium Premium status is needed to join.
^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,568 players 11,784 servers online