Offline 144.76.28.124:44672 checked 28d ago
Wild Rust
Connect
srv = rust.server("144.76.28.124:44673")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1412169497
- map
- Procedural Map
- size
- 4000
- seed
- 1412169497
Server
srv.info()- address
- 144.76.28.124:44672
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 19:14 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 475/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 317/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 33/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 32/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 76/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Wild Rust rank?
Rank #14,450 on seven-day player hours for Wild Rust, within the top 60% of all ranked servers.
What population does Wild Rust carry?
Offline now for Wild Rust, with the last sample 28 days 11 hours ago.
Server data
Which Rust version is Wild Rust on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Wild Rust. Joining needs the same protocol on your game; Steam handles the update.
Is Wild Rust up, and what does its uptime show?
Offline now for Wild Rust, last seen 28 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.
In which location is Wild Rust hosted?
For Wild Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 144.76.28.124:44672.
Settings and map
Which settings and rules does Wild Rust run?
You will not find a gather rate in the string Wild Rust. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Wild Rust selected?
Size 4,000, seed 1412169497: the procedural map on Wild Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Wild Rust wipe, and how often?
The record for Wild Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 42 days 14 hours ago, and that is the one in play.
Tags and filters
Where does Wild Rust appear among Rust Data lists and filters?
The Rust Data lists that Wild Rust fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Wild Rust?
The game's server browser reads these tags from Wild Rust: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Wild Rust?
The manual route: launch Rust, F1, then client.connect 144.76.28.124:44672. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.