Offline 144.76.28.124:45625 checked 42d ago
Come on let's go!
Connect
srv = rust.server("144.76.28.124:45626")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 144.76.28.124:45625
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 07:10 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 175/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 178/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 346/225 |
Quick answers
From the figures on this page.
Population data
What position does Come on let's go! take in the server rankings?
Player hours over seven days put Come on let's go! at #15,491, in the top 69% of the ranked set.
What population does Come on let's go! carry?
The current row shows Come on let's go! offline; the last response was 42 days 5 hours ago.
Server data
What Rust version does Come on let's go! run?
The build is Rust network protocol 2633 and build 163794 on Linux, run by Come on let's go!. The protocol has to match before you can join, and Steam does the updating.
How reliable is Come on let's go!, and is it up?
The latest sample has Come on let's go! offline, with a last sighting 42 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.
Where does Come on let's go! sit?
For Come on let's go!, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 144.76.28.124:45625 is its address.
Map and rules
Which settings and rules does Come on let's go! run?
No gather rate appears in the name: Come on let's go!. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Come on let's go! selected?
A procedural map runs on Come on let's go!, generated by the game.
Wipe schedule
On what schedule does Come on let's go! wipe?
A rhythm cannot be read from the wipes of Come on let's go! on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 42 days 7 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Come on let's go!, and which filters?
The Rust Data lists that Come on let's go! fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Come on let's go!?
These tags are published by Come on let's go! and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Come on let's go!?
Enter client.connect 144.76.28.124:45625 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.