Rust Data

rustdata.spaceservers144.76.90.156:9531.ipynb

Run all rust-data · live

‹ All servers

Offline 144.76.90.156:2146 checked 6d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("144.76.90.156:9531")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
144.76.90.156:2146
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 01:45 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average295/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average256/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average123/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust Server | ScalaCube rank?

Player hours over seven days put My Rust Server | ScalaCube at #15,338, in the top 69% of the ranked set.

What population does My Rust Server | ScalaCube carry?

Offline now for My Rust Server | ScalaCube, with the last sample 6 days 9 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does My Rust Server | ScalaCube run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust Server | ScalaCube. The protocol has to match before you can join, and Steam does the updating.

Is My Rust Server | ScalaCube up, and what does its uptime show?

The latest sample has My Rust Server | ScalaCube offline, with a last sighting 6 days 9 hours ago. 23 of 168 hours up over the last 7 full days, or 14%. Its earliest recorded date in Rust Data is 20 October 2026.

Which location does My Rust Server | ScalaCube run from?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 144.76.90.156:2146.

Map and rules

What rules and settings are recorded for My Rust Server | ScalaCube?

You will not find a gather rate in the string My Rust Server | ScalaCube. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Rust Server | ScalaCube selected?

Size 4,000, seed 12345: the procedural map on My Rust Server | ScalaCube, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does My Rust Server | ScalaCube wipe, and how often?

The record for My Rust Server | ScalaCube holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 6 hours ago.

Lists and tags

Which Rust Data filters and lists contain My Rust Server | ScalaCube?

On Rust Data, My Rust Server | ScalaCube appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Rust Server | ScalaCube hold?

Read by the game's server browser, the tags My Rust Server | ScalaCube publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Rust Server | ScalaCube?

Enter client.connect 144.76.90.156:2146 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,156 players 11,640 servers online