Rust Data

rustdata.spaceservers144.76.90.228:28016.ipynb

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Online 144.76.90.228:28015 checked 7m ago

[PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |

3x monthly wipes moddedoxidepve

Connect

srv = rust.server("144.76.90.228:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #10,106 # top 45%
last wipe 1d ago # monthly schedule
next wipe 8d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5203:0009:0015:0021:0003:0009:00Wiped Tue 27 Oct, 03:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040003:0009:0015:0021:0003:0009:00Wiped Tue 27 Oct, 03:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2033920835
Map of [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |
map
Procedural Map
size
4500
seed
2033920835
Open on RustMaps

Server

srv.info()
address
144.76.90.228:28015
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
27 Oct 2026, 03:01 UTC
hostname
–
first seen
27 Oct 2026

About this server · in its own words

print(srv.description)
RAGING WATERS RUST PVE | 3X | MONTHLY WIPE | EVENTS | PURGE ━━━━━━━━━━━━━━━━━━━━ A premium Rust experience built around progression, exploration, and community. SERVER FEATURES • 3X Gather Rates • Monthly Map & Blueprint Wipes • Custom Skill Tree & Prestige System • Exclusive Custom Items • Custom Maps & Environments • Raidable Bases & AI Challenges • Jetpacks & Unique Gameplay • Questlines & Progression Rewards • Regular Events & Community Activities YOUR JOURNEY. YOUR LEGACY. Build your empire, master the skill tree, challenge raidable bases, complete quests, and climb the prestige ranks. Whether you're a solo survivor or part of a team, there's always something more to achieve. Welcome to Raging Waters. Make your mark. ━━━━━━━━━━━━━━━━━━━━ DISCORD: Discord.gg/ragingwaters STORE:

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보EA · groups of 8+ · 3x · monthly · 15 on average23/100
1[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|EU · groups of 12+ · 3x · monthly · 8 on average2/50
2[RU] Project Savage PVE X3 | NO RAID | NO KILLEU · groups of 10+ · 3x · monthly · 6 on average2/200
3Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|KitsNA · groups of 15+ · 3x · monthly · 5 on average1/50
4RustyRetirees[RP] [X3] [KEEPINVENTORY] [PvE] [KITS] [SHOP]groups of 8+ · 3x · monthly · 4 on average2/50
5[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|NA · groups of 12+ · 3x · monthly · 4 on average0/50

Quick answers

From the figures on this page.

Population data

What position does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | take in the server rankings?

Over the last seven days [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | sits at #10,106 on player hours, in the top 45% of ranked servers.

How many players does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | hold at once?

Current row: 0 players on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.

Server data

How smoothly does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | run?

The 48-hour average is 194 server fps, with a low of 116. The entity count peaked at 115,576, covering buildings, deployables and the rest of the world. A high of 3,747 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |, and is it up?

The current sample puts [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | online. Count back 20 hours from its reported uptime to get the last restart. The first row Rust Data holds for it is dated 27 October 2026.

Which location does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | run from?

There is no region published for [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.76.90.228:28015.

Rules, settings, map

Which rules apply on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |, and what settings?

Gather sits at 3x, read from the server's own name: [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | loaded?

The game generates the map on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |: procedural, size 4,500, seed 2033920835. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | wipe, and how often?

Expect an estimate: [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |'s next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 31 hours ago. The tags list wipes as monthly.

Tags and filters

Which lists on Rust Data hold [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |, and which filters?

The Rust Data lists that [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | fits are: Modded Rust servers, 3x Rust servers, filtered live and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 3x.

How should you read the server tags on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

These tags are published by [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

In Rust, F1 opens the console: type client.connect 144.76.90.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/ragingwaters is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,sc2,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

sc2
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,531 players 11,695 servers online