Rust Data

rustdata.spaceservers145.224.101.125:28017.ipynb

Run all rust-data · live

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Offline 145.224.101.125:28015 checked 30d ago

Local Staging

Connect

srv = rust.server("145.224.101.125:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,497 # top 61%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.224.101.125:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 14:56 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average87/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average230/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average278/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average274/275

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Local Staging rank?

Player hours over seven days put Local Staging at #14,497, in the top 61% of the ranked set.

How many players does Local Staging hold at once?

Local Staging returns no live count at this refresh, having last been seen 30 days 11 hours ago.

About the server

What is the Rust version on Local Staging?

Rust network protocol 2634 and build 166207 on Windows is what Local Staging runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Staging, and is it online now?

Offline now for Local Staging, last seen 30 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 29 September 2026.

Which location does Local Staging run from?

For Local Staging, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 145.224.101.125:28015.

Rules, settings, map

Which rules apply on Local Staging, and what settings?

The name Local Staging carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Local Staging selected?

A procedural map runs on Local Staging, generated by the game.

Wipe data

When does Local Staging wipe, and how often?

The record for Local Staging holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 12 hours ago.

Lists and tags

Which Rust Data filters and lists contain Local Staging?

These Rust Data lists include Local Staging: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Staging hold?

These tags are published by Local Staging and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166207 (Build): Build number: 166207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Local Staging?

Enter client.connect 145.224.101.125:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166207
Build Build number: 166207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online