Rust Data

rustdata.spaceservers145.224.72.249:20001.ipynb

Run all rust-data · live

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Offline 145.224.72.249:20000 checked 29d ago

test

Connect

srv = rust.server("145.224.72.249:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,577 # top 65%
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.224.72.249:20000
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Sep 2026, 13:56 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average638/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average450/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average38/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average53/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average135/175
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average215/250

Quick answers

From the figures on this page.

Population data

What position does test take in the server rankings?

Rank #15,577 on seven-day player hours for test, within the top 65% of all ranked servers.

What population does test carry?

The current row shows test offline; the last response was 29 days 23 hours ago.

About the server

What Rust version does test run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is test, and is it online now?

The latest sample has test offline, with a last sighting 29 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.

Which location does test run from?

For test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 145.224.72.249:20000.

Map and rules

Which settings and rules does test run?

The name test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has test loaded?

test runs a procedural map, which the game generates.

Wipe data

When does test wipe, and on what schedule?

A rhythm cannot be read from the wipes of test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 47 days ago.

Tags and filters

Which Rust Data filters and lists contain test?

These Rust Data lists include test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on test?

These tags are published by test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to test?

In Rust, F1 opens the console: type client.connect 145.224.72.249:20000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,148 players 11,771 servers online