Offline 145.224.73.2:28015 checked 5d ago
LinuxGSM
Connect
srv = rust.server("145.224.73.2:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 145.224.73.2:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:25 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does LinuxGSM rank?
Rank #15,344 on seven-day player hours for LinuxGSM, within the top 69% of all ranked servers.
How many players does LinuxGSM hold at once?
LinuxGSM returns no live count at this refresh, having last been seen 5 days 22 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is LinuxGSM on?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is LinuxGSM, and is it online now?
The latest sample has LinuxGSM offline, with a last sighting 5 days 22 hours ago. Over the last 5 full days the hours up number 1 of 120, 1%. Rust Data logged it first on 22 October 2026.
Which location does LinuxGSM run from?
For LinuxGSM, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 145.224.73.2:28015.
Settings and map
Which rules apply on LinuxGSM, and what settings?
The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has LinuxGSM loaded?
A procedural map runs on LinuxGSM, generated by the game.
Wipes and dates
When does LinuxGSM wipe, and on what schedule?
A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold LinuxGSM, and which filters?
On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join LinuxGSM?
The manual route: launch Rust, F1, then client.connect 145.224.73.2:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.