Rust Data

rustdata.spaceservers145.224.73.47:28017.ipynb

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Offline 145.224.73.47:28015 checked 25d ago

LinuxGSM

Connect

srv = rust.server("145.224.73.47:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,991 # top 71%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.224.73.47:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 10:25 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average566/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average161/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average175/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average348/225

Quick answers

From the figures on this page.

Population

How does LinuxGSM compare in the rankings?

Over the last seven days LinuxGSM sits at #15,991 on player hours, in the top 71% of ranked servers.

How many players does LinuxGSM hold at once?

The current row shows LinuxGSM offline; the last response was 25 days 14 hours ago.

Server facts

What Rust version does LinuxGSM run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

Is LinuxGSM up, and what does its uptime show?

LinuxGSM is offline at this refresh; the last response came 25 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 3 October 2026.

In which location is LinuxGSM hosted?

There is no region published for LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 145.224.73.47:28015 is its address.

Map and rules

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Wipes and dates

On what schedule does LinuxGSM wipe?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 3 hours ago.

Tags and filters

Which Rust Data filters and lists contain LinuxGSM?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to LinuxGSM?

The manual route: launch Rust, F1, then client.connect 145.224.73.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,533 players 11,830 servers online