Rust Data

rustdata.spaceservers145.224.73.57:28017.ipynb

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Offline 145.224.73.57:28015 checked 35d ago

LinuxGSM

Connect

srv = rust.server("145.224.73.57:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,593 # top 60%
last wipe 35d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 17:11 UTC35d ago 1 NaN running 0
1 Thu 24 Sep, 09:43 UTC35d ago 1 NaN 0.3 days 1
2 Wed 23 Sep, 14:28 UTC36d ago 1 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.224.73.57:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 17:11 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average141/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/225
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average29/100
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average356/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average587/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average438/425

Quick answers

From the figures on this page.

Population

How does LinuxGSM compare in the rankings?

Over the last seven days LinuxGSM sits at #13,593 on player hours, in the top 60% of ranked servers.

How full does LinuxGSM run?

Offline now for LinuxGSM, with the last sample 35 days 12 hours ago.

About the server

What Rust version does LinuxGSM run?

Rust network protocol 2633 and build 165217 on Linux is what LinuxGSM runs. Steam updates your game for you, but the protocol must match to join.

How reliable is LinuxGSM, and is it online now?

Offline now for LinuxGSM, last seen 35 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 23 September 2026.

Which location does LinuxGSM run from?

No region is published by LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 145.224.73.57:28015 is its address.

Settings and map

Which settings and rules does LinuxGSM run?

No gather rate appears in the name: LinuxGSM. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

What is the map on LinuxGSM?

LinuxGSM runs a procedural map, which the game generates.

Wipe data

When does LinuxGSM wipe, and how often?

LinuxGSM wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 16 hours ago, and that is the one in play.

What is wipe day on LinuxGSM like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join LinuxGSM?

Enter client.connect 145.224.73.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,496 players 11,637 servers online