Rust Data

rustdata.spaceservers145.224.74.5:20001.ipynb

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Offline 145.224.74.5:20000 checked 36d ago

test

Connect

srv = rust.server("145.224.74.5:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,443 # top 67%
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.224.74.5:20000
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Sep 2026, 13:56 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average481/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average402/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average55/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average158/200

Quick answers

From the figures on this page.

Player counts

What position does test take in the server rankings?

Over the last seven days test sits at #15,443 on player hours, in the top 67% of ranked servers.

What population does test carry?

Offline now for test, with the last sample 36 days 17 hours ago.

Server facts

What Rust version does test run?

Rust network protocol 2633 and build 165217 on Windows is what test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is test, and is it up?

Offline now for test, last seen 36 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.

In which location is test hosted?

No region is published by test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 145.224.74.5:20000.

Map and rules

Which rules apply on test, and what settings?

The name test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

What is the map on test?

The game generates its map: procedural, on test.

Wipe data

When does test wipe, and on what schedule?

The record for test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 47 days 21 hours ago.

Tags and filters

Which Rust Data filters and lists contain test?

On Rust Data, test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on test?

Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into test?

Enter client.connect 145.224.74.5:20000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,636 players 11,756 servers online