Rust Data

rustdata.spaceservers145.224.83.9:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 145.224.83.9:28015 checked 28d ago

LinuxGSM

Connect

srv = rust.server("145.224.83.9:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,336 # top 60%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.224.83.9:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 14:50 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LinuxGSM rank?

Player hours over seven days put LinuxGSM at #14,336, in the top 60% of the ranked set.

How many players does LinuxGSM hold at once?

The current row shows LinuxGSM offline; the last response was 28 days 1 hours ago.

Server data

Which Rust version is LinuxGSM on?

Version Rust network protocol 2633 and build 165217 on Linux is reported by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

Is LinuxGSM up, and what does its uptime show?

Offline now for LinuxGSM, last seen 28 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

In which location is LinuxGSM hosted?

No region is published by LinuxGSM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 145.224.83.9:28015 is its address.

Map and rules

What rules and settings are recorded for LinuxGSM?

No gather rate appears in the name: LinuxGSM. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has LinuxGSM loaded?

The game generates its map: procedural, on LinuxGSM.

Wipe data

When does LinuxGSM wipe, and on what schedule?

The record for LinuxGSM holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 31 days 8 hours ago.

Lists and tags

Which Rust Data filters and lists contain LinuxGSM?

The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to LinuxGSM?

The manual route: launch Rust, F1, then client.connect 145.224.83.9:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,199 players 11,735 servers online