Online EU 145.249.248.7:28015 checked 11m ago
KZ North Media Classic
Connect
srv = rust.server("145.249.248.7:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 10h | Thu 12 Nov, 13:47 UTC | wipe |
| 2 | 20d 10h | Thu 19 Nov, 13:47 UTC | wipe |
| 3 | 27d 10h | Thu 26 Nov, 13:47 UTC | wipe |
| 4 | 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 41d 10h | Thu 10 Dec, 13:47 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 13:47 UTC13h ago | NaN | NaN | running | 0 |
| 1 | Thu 22 Oct, 13:44 UTC7d ago | 9 | held half | 7 days | 0 |
| 2 | Thu 15 Oct, 13:43 UTC14d ago | 9 | halved by day 5 | 7 days | 0 |
| 3 | Thu 8 Oct, 14:06 UTC21d ago | 12 | halved by day 4 | 7 days | 1 |
| 4 | Thu 1 Oct, 17:47 UTC FW28d ago | 13 | held half | 6.8 days | 0 |
| 5 | Thu 24 Sep, 13:56 UTC35d ago | 23 | halved by day 4 | 7.2 days | 2 |
| 6 | Thu 17 Sep, 14:07 UTC42d ago | 10 | held half | 7 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1435711922
- map
- Procedural Map
- size
- 4250
- seed
- 1435711922
Server
srv.info()- address
- 145.249.248.7:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 29 Oct 2026, 13:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 47/250 |
| 1 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 236/250 |
| 2 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9/100 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 289/325 |
| 4 | Rustafied.com - EU Main | EU · groups of 16+ · weekly · 229 on average | 224/775 |
| 5 | Magic Rust — Main | Kлaccикa x1 | Baйп 29.10 | EU · groups of 100+ · 1x · weekly · 217 on average | 178/220 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does KZ North Media Classic rank?
Ranked #1,792 on seven-day player hours, KZ North Media Classic is #710 in Europe and in the top 8% of all ranked servers.
How many players does KZ North Media Classic hold at once?
KZ North Media Classic reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 3 players and peaked at 21. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 18 players.
Server facts
How smoothly does KZ North Media Classic run?
Server fps over the last 48 hours averages 50; the floor is 49. Entity numbers reached 107,150, and that includes buildings, deployables and the rest. The memory field tops out at 3,485 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is KZ North Media Classic on?
Rust network protocol 2635 and build 168909 on Windows is what KZ North Media Classic runs. Steam updates your game for you, but the protocol must match to join.
How reliable is KZ North Media Classic, and is it online now?
KZ North Media Classic reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. Uptime of 97% across the last 7 full days: 163 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does KZ North Media Classic run from?
The EU tag is what KZ North Media Classic uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 145.249.248.7:28015 is its address.
Rules, settings, map
Which rules apply on KZ North Media Classic, and what settings?
The name KZ North Media Classic carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
What is the map on KZ North Media Classic?
Size 4,250, seed 1435711922: the procedural map on KZ North Media Classic, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does KZ North Media Classic wipe?
every Thursday at 13:47 UTC is how KZ North Media Classic wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 13 hours ago. A weekly wipe schedule is published in its tags.
On KZ North Media Classic, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 40% of recent wipes. Otherwise the crowd fell below half by day 4.
Tags and filters
Which Rust Data filters and lists contain KZ North Media Classic?
The Rust Data lists that KZ North Media Classic fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the server tags on KZ North Media Classic?
The game's server browser reads these tags from KZ North Media Classic: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join KZ North Media Classic?
In Rust, F1 opens the console: type client.connect 145.249.248.7:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/WnsBFwGmNd is the website recorded for it.
