Rust Data

rustdata.spaceservers145.40.189.174:27017.ipynb

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Online 145.40.189.174:28015 checked 11m ago

gameserver.cals-tech.net

Connect

srv = rust.server("145.40.189.174:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 20:44 UTC26d ago 1 NaN running 0
1 Tue 29 Sep, 12:02 UTC30d ago 1 halved by day 1 4.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
145.40.189.174:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 20:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average128/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average145/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average306/275
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average292/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average580/575

Quick answers

From the figures on this page.

Player counts

What position does gameserver.cals-tech.net take in the server rankings?

Rank #15,270 on seven-day player hours for gameserver.cals-tech.net, within the top 69% of all ranked servers.

What population does gameserver.cals-tech.net carry?

gameserver.cals-tech.net reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on gameserver.cals-tech.net?

The build is Rust network protocol 2635 and build 168909 on Linux, run by gameserver.cals-tech.net. The protocol has to match before you can join, and Steam does the updating.

How reliable is gameserver.cals-tech.net, and is it online now?

Online is the state at the latest refresh for gameserver.cals-tech.net. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does gameserver.cals-tech.net run from?

There is no region published for gameserver.cals-tech.net. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 145.40.189.174:28015.

Settings and map

Which settings and rules does gameserver.cals-tech.net run?

No gather rate appears in the name: gameserver.cals-tech.net. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

What is the map on gameserver.cals-tech.net?

A procedural map runs on gameserver.cals-tech.net, generated by the game.

Wipes and dates

When does gameserver.cals-tech.net wipe, and on what schedule?

Too few wipes are on record for gameserver.cals-tech.net to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 11 hours ago.

What is wipe day on gameserver.cals-tech.net like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold gameserver.cals-tech.net, and which filters?

The Rust Data lists that gameserver.cals-tech.net fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on gameserver.cals-tech.net?

Read by the game's server browser, the tags gameserver.cals-tech.net publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join gameserver.cals-tech.net?

Enter client.connect 145.40.189.174:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,678 players 11,597 servers online