Rust Data

rustdata.spaceservers146.0.44.242:28019.ipynb

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Online 146.0.44.242:28015 checked 12m ago

FFA Rust POLAND 4Netplayers

moddedoxide

Connect

srv = rust.server("146.0.44.242:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/14 # 0% full
7-day average 0 # peak 2
rank #8,720 # top 39%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 19:02 UTC26d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 65464563
Map of FFA Rust POLAND 4Netplayers
map
Procedural Map
size
2000
seed
65464563
Open on RustMaps

Server

srv.info()
address
146.0.44.242:28015
region
–
max players
14
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 19:33 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average120/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average164/700

Quick answers

From the figures on this page.

Player counts

What position does FFA Rust POLAND 4Netplayers take in the server rankings?

Rank #8,720 on seven-day player hours for FFA Rust POLAND 4Netplayers, within the top 39% of all ranked servers.

What population does FFA Rust POLAND 4Netplayers carry?

The sample now reads 0 players for FFA Rust POLAND 4Netplayers, out of 14 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What does performance look like on FFA Rust POLAND 4Netplayers?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 18,086 entities. The memory field tops out at 1,347 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on FFA Rust POLAND 4Netplayers?

Version Rust network protocol 2635 and build 168909 on Linux is reported by FFA Rust POLAND 4Netplayers. The protocol has to match before you can join, and Steam does the updating.

How reliable is FFA Rust POLAND 4Netplayers, and is it up?

FFA Rust POLAND 4Netplayers reports itself online at the current refresh. A restart about 25 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Where does FFA Rust POLAND 4Netplayers sit?

No region tag is published by FFA Rust POLAND 4Netplayers, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 146.0.44.242:28015 is its address.

Map and rules

What rules and settings are recorded for FFA Rust POLAND 4Netplayers?

No gather rate appears in the name: FFA Rust POLAND 4Netplayers. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on FFA Rust POLAND 4Netplayers?

FFA Rust POLAND 4Netplayers runs a procedural map of size 2,000 with seed 65464563, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does FFA Rust POLAND 4Netplayers wipe, and how often?

The record for FFA Rust POLAND 4Netplayers holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 12 hours ago.

What is wipe day on FFA Rust POLAND 4Netplayers like?

Recent wipes averaged 6 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does FFA Rust POLAND 4Netplayers appear among Rust Data lists and filters?

On Rust Data, FFA Rust POLAND 4Netplayers appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on FFA Rust POLAND 4Netplayers hold?

Read by the game's server browser, the tags FFA Rust POLAND 4Netplayers publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp14 (Max players): The server lists 14 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to FFA Rust POLAND 4Netplayers?

In Rust, F1 opens the console: type client.connect 146.0.44.242:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp14,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp14
Max players The server lists 14 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online