Offline 146.0.46.152:28015 checked 7d ago
4Netplayers Rust Ritterhuder-Server
Connect
srv = rust.server("146.0.46.152:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 146.0.46.152:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 10:37 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 36/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 37/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 17/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 25/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 12/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 17 on average | 11/100 |
Quick answers
From the figures on this page.
Population
How does 4Netplayers Rust Ritterhuder-Server compare in the rankings?
Over the last seven days 4Netplayers Rust Ritterhuder-Server sits at #15,452 on player hours, in the top 69% of ranked servers.
What population does 4Netplayers Rust Ritterhuder-Server carry?
Offline now for 4Netplayers Rust Ritterhuder-Server, with the last sample 7 days 2 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does 4Netplayers Rust Ritterhuder-Server run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by 4Netplayers Rust Ritterhuder-Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 4Netplayers Rust Ritterhuder-Server, and is it up?
4Netplayers Rust Ritterhuder-Server is offline at this refresh; the last response came 7 days 2 hours ago. Uptime of 10% across the last 7 full days: 17 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
Where does 4Netplayers Rust Ritterhuder-Server sit?
No region is published by 4Netplayers Rust Ritterhuder-Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 146.0.46.152:28015.
Rules, settings, map
Which settings and rules does 4Netplayers Rust Ritterhuder-Server run?
The name 4Netplayers Rust Ritterhuder-Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has 4Netplayers Rust Ritterhuder-Server selected?
The game generates the map on 4Netplayers Rust Ritterhuder-Server: procedural, size 4,000, seed 1234567890. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does 4Netplayers Rust Ritterhuder-Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of 4Netplayers Rust Ritterhuder-Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 8 hours ago, and that is the one in play.
Lists and tags
Where does 4Netplayers Rust Ritterhuder-Server appear among Rust Data lists and filters?
The Rust Data lists that 4Netplayers Rust Ritterhuder-Server fits are: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers Rust Ritterhuder-Server hold?
Read by the game's server browser, the tags 4Netplayers Rust Ritterhuder-Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 4Netplayers Rust Ritterhuder-Server?
The manual route: launch Rust, F1, then client.connect 146.0.46.152:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.