Rust Data

rustdata.spaceservers146.0.74.224:28017.ipynb

Run all rust-data · live

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Online 146.0.74.224:28015 checked 10m ago

My Docker Rust Server

Connect

srv = rust.server("146.0.74.224:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 07:03 UTC18d ago 0 NaN running 0
1 Sat 19 Sep, 22:01 UTC39d ago 0 NaN 20.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
146.0.74.224:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 07:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average73/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average90/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Docker Rust Server rank?

Rank #15,339 on seven-day player hours for My Docker Rust Server, within the top 69% of all ranked servers.

How full does My Docker Rust Server run?

The sample now reads 0 players for My Docker Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is My Docker Rust Server on?

The build is Rust network protocol 2634 and build 167398 on Linux, run by My Docker Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Docker Rust Server, and is it online now?

Online is the state at the latest refresh for My Docker Rust Server. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does My Docker Rust Server run from?

For My Docker Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 146.0.74.224:28015 is its address.

Map and rules

What rules and settings are recorded for My Docker Rust Server?

The name My Docker Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Docker Rust Server?

A procedural map runs on My Docker Rust Server, generated by the game.

Wipe schedule

On what schedule does My Docker Rust Server wipe?

A rhythm cannot be read from the wipes of My Docker Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 15 hours ago, and that is the one in play.

What is wipe day on My Docker Rust Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does My Docker Rust Server appear among Rust Data lists and filters?

On Rust Data, My Docker Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Docker Rust Server?

These tags are published by My Docker Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Docker Rust Server?

Enter client.connect 146.0.74.224:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,281 players 11,765 servers online