Offline 146.115.131.73:28025 checked 19d ago
Solar Local Test
Connect
srv = rust.server("146.115.131.73:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 22:52 UTC19d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 146.115.131.73:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 22:52 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 324/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 99/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 120/200 |
Quick answers
From the figures on this page.
Population data
What position does Solar Local Test take in the server rankings?
Player hours over seven days put Solar Local Test at #15,842, in the top 72% of the ranked set.
How full does Solar Local Test run?
The current row shows Solar Local Test offline; the last response was 19 days 19 hours ago.
Server facts
What is the Rust version on Solar Local Test?
Version Rust network protocol 2634 and build 167231 on Windows is reported by Solar Local Test. The protocol has to match before you can join, and Steam does the updating.
Is Solar Local Test up, and what does its uptime show?
Offline now for Solar Local Test, last seen 19 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
Which location does Solar Local Test run from?
There is no region published for Solar Local Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 146.115.131.73:28025.
Rules, settings, map
Which settings and rules does Solar Local Test run?
No gather rate appears in the name: Solar Local Test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.
Which map has Solar Local Test selected?
The game generates its map: procedural, on Solar Local Test.
Wipe schedule
On what schedule does Solar Local Test wipe?
The record for Solar Local Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 22 hours ago.
What is wipe day on Solar Local Test like?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Solar Local Test appear among Rust Data lists and filters?
These Rust Data lists include Solar Local Test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Solar Local Test hold?
The game's server browser reads these tags from Solar Local Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Solar Local Test?
The manual route: launch Rust, F1, then client.connect 146.115.131.73:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.