Rust Data

rustdata.spaceservers146.115.131.73:28026.ipynb

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Offline 146.115.131.73:28025 checked 19d ago

Solar Local Test

Connect

srv = rust.server("146.115.131.73:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,842 # top 72%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 22:52 UTC19d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
146.115.131.73:28025
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 22:52 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average324/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average99/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120/200

Quick answers

From the figures on this page.

Population data

What position does Solar Local Test take in the server rankings?

Player hours over seven days put Solar Local Test at #15,842, in the top 72% of the ranked set.

How full does Solar Local Test run?

The current row shows Solar Local Test offline; the last response was 19 days 19 hours ago.

Server facts

What is the Rust version on Solar Local Test?

Version Rust network protocol 2634 and build 167231 on Windows is reported by Solar Local Test. The protocol has to match before you can join, and Steam does the updating.

Is Solar Local Test up, and what does its uptime show?

Offline now for Solar Local Test, last seen 19 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.

Which location does Solar Local Test run from?

There is no region published for Solar Local Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 146.115.131.73:28025.

Rules, settings, map

Which settings and rules does Solar Local Test run?

No gather rate appears in the name: Solar Local Test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

Which map has Solar Local Test selected?

The game generates its map: procedural, on Solar Local Test.

Wipe schedule

On what schedule does Solar Local Test wipe?

The record for Solar Local Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 22 hours ago.

What is wipe day on Solar Local Test like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Solar Local Test appear among Rust Data lists and filters?

These Rust Data lists include Solar Local Test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Solar Local Test hold?

The game's server browser reads these tags from Solar Local Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Solar Local Test?

The manual route: launch Rust, F1, then client.connect 146.115.131.73:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,058 players 11,802 servers online