Offline 146.59.152.6:21600 checked 5d ago
4Netplayers Rust Server
Connect
srv = rust.server("146.59.152.6:21604")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 146.59.152.6:21600
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 16:51 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 320/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 203/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 65/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 4Netplayers Rust Server rank?
Player hours over seven days put 4Netplayers Rust Server at #15,344, in the top 69% of the ranked set.
How full does 4Netplayers Rust Server run?
The current row shows 4Netplayers Rust Server offline; the last response was 5 days 9 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is 4Netplayers Rust Server, and is it online now?
The latest sample has 4Netplayers Rust Server offline, with a last sighting 5 days 9 hours ago. 63 of 168 hours up over the last 7 full days, or 38%. The first row Rust Data holds for it is dated 8 October 2026.
Which location does 4Netplayers Rust Server run from?
For 4Netplayers Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.59.152.6:21600.
Settings and map
Which rules apply on 4Netplayers Rust Server, and what settings?
You will not find a gather rate in the string 4Netplayers Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has 4Netplayers Rust Server selected?
Size 4,000, seed 1234567890: the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does 4Netplayers Rust Server wipe, and how often?
The record for 4Netplayers Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 6 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain 4Netplayers Rust Server?
These Rust Data lists include 4Netplayers Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers Rust Server hold?
Read by the game's server browser, the tags 4Netplayers Rust Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to 4Netplayers Rust Server?
The manual route: launch Rust, F1, then client.connect 146.59.152.6:21600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.